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RUST ANALYTICS
LIVE37,967PLY11,462SRV
QUOTE 173.249.253.68:28020 Offline checked 28d ago

Emulation Diag

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,509
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
16 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average130/200−37−22.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average85/200−2−2.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average451/500+60+15.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average84/200−8−8.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average24/250+2+11.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average94/125+0−0.2%

Quick answers

from the figures on this page

Rules & Settings

How is Emulation Diag configured in terms of rules and settings?

The name of Emulation Diag carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

What is the current map on Emulation Diag?

The game generates the procedural map on Emulation Diag.

Player Count

What is the rank of Emulation Diag?

For the last seven days, Emulation Diag holds rank #15,509 on player hours, in the top – of all ranked servers.

What is the population on Emulation Diag?

At present, Emulation Diag is offline; the last sighting was 28 days 6 hours ago.

Wipe Frequency

On what cycle does Emulation Diag wipe?

There are too few wipes on record for Emulation Diag to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 28 days 6 hours ago the current world was created.

Server Overview

What is the server location for Emulation Diag?

No region is published by Emulation Diag. Rust Analytics reports the location a server claims, not the machine's actual location. 173.249.253.68:28020 is its address.

Emulation Diag runs which version of Rust?

Rust network protocol 2633 and build 163207 on Windows is what Emulation Diag runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is Emulation Diag and is it currently online?

No response from Emulation Diag. It was last seen 28 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 16 September 2026.

Tags and Rankings

How should you interpret the tags on Emulation Diag?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): Build 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which Emulation Diag publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Emulation Diag?

On Rust Analytics, Emulation Diag matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join Emulation Diag?

The console route: start Rust, press F1, enter client.connect 173.249.253.68:28020. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs163207
Build Build 163207.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.