A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,929 top 72%
- Rank · 7d ago
- #15,970 ▲41 places up
- Last wipe
- 79d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 164/200 | ▲+11+6.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average | 107/200 | ▲+7+6.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average | 484/525 | ▲+70+16.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average | 108/200 | ▼−4−3.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 23/250 | ▼−6−20.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average | 109/150 | ▼−2−2.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on A Rust Server?
The name of A Rust Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
Which map is played on A Rust Server?
The game generates the procedural map on A Rust Server.
Player Count
Where does A Rust Server sit in the rankings?
For the last seven days, A Rust Server holds rank #15,929 on player hours, in the top 72% of all ranked servers.
How full is A Rust Server?
Right now, A Rust Server is offline; the last sighting was 6 days 2 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does A Rust Server wipe?
The record holds too few of A Rust Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 79 days 4 hours old.
Server Details
What is the location of A Rust Server?
For A Rust Server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 173.252.49.119:40004.
A Rust Server is on which Rust version?
Rust network protocol 2631 and build 158240 on Linux is what A Rust Server runs. The protocol has to match for you to join, and Steam applies that update.
Is A Rust Server up, and how consistent is its uptime?
A Rust Server is down. The last time we saw it was 6 days 2 hours ago. 6 full days have passed with 0% uptime, 0 of 144 hours. First sighting by Rust Analytics: 8 October 2026.
Server Tags
How should you interpret the tags on A Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2631 (Protocol): Your game must run protocol 2631 to connect; cs158240 (Build): Build 158240; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which A Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature A Rust Server?
These Rust Analytics lists include A Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join A Rust Server?
Type client.connect 173.252.49.119:40004 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2631,gmrust,cs158240,ts8
Game
gmrust
mp40
ts8
v2631
cs158240
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.