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RUST ANALYTICS
LIVE64,559PLY11,595SRV
QUOTE 173.66.91.135:28015 Online checked 8m ago

OH BOY!

Players · last
0/ 2
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,955
top 72%
Rank · 7d ago
#16,709
754 places up
Last wipe
323d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123413:0022:0007:0017:0002:0011:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average517/525−19−3.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average333/350−27−7.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average146/200−29−16.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average289/275−57−16.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average48/250−6−11.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average297/325+28+10.5%

Quick answers

from the figures on this page

Server Rules

How is OH BOY! configured in terms of rules and settings?

The name of OH BOY! carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on OH BOY!?

OH BOY! uses a procedural map, which the game generates.

Player Count

Where does OH BOY! sit in the rankings?

For the last seven days, OH BOY! holds rank #15,955 on player hours, in the top 72% of all ranked servers.

How full is OH BOY!?

0 of 2 slots on OH BOY! are filled right now. Average players over the last seven days: 0.

Wipe Frequency

How often does OH BOY! wipe?

The record holds too few of OH BOY!'s wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 323 days 13 hours old.

Server Overview

What is the server location for OH BOY!?

There is no region published for OH BOY!. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 173.66.91.135:28015 is its address.

OH BOY! runs which version of Rust?

The version in use at OH BOY!: Rust network protocol 2604 and build 136664, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of OH BOY!?

OH BOY! is up. It is taking players now. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on OH BOY!?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team: the default setting, unchanged; v2604 (Protocol): Your game must run protocol 2604 to connect; cs136664 (Build): It runs build 136664; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which OH BOY! publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does OH BOY! show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature OH BOY!: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join OH BOY!?

The console route: start Rust, press F1, enter client.connect 173.66.91.135:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2604,gmrust,cs136664,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Slot count: 2.
ts8
Group limit 8 per team: the default setting, unchanged.
v2604
Protocol Your game must run protocol 2604 to connect.
cs136664
Build It runs build 136664.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.