Skip to the page
RUST ANALYTICS
LIVE80,403PLY11,693SRV
QUOTE 173.72.133.111:28015 Offline checked 22d ago

E2E Test Server

Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,472
top 67%
Rank · 7d ago
#15,764
292 places up
Last wipe
22d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.6 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 22 Sep, 13:14 UTC22d ago 0 – running 0
Mon 21 Sep, 22:37 UTC22d ago 0 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average547/600−4−0.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average426/475−41−8.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average168/200−34−16.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average350/375−78−18.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average46/250−34−42.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average327/400+10+3.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on E2E Test Server?

The name of E2E Test Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.

What is the current map on E2E Test Server?

The game generates the procedural map on E2E Test Server.

Population

Where does E2E Test Server sit in the rankings?

In the top 67% of all ranked servers, E2E Test Server is #15,472 on player hours over the last seven days.

How many players does E2E Test Server have?

Right now, E2E Test Server is offline; the last sighting was 22 days 2 hours ago.

Wipe Schedule

What happens on wipe day at E2E Test Server?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does E2E Test Server wipe?

The record holds too few of E2E Test Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 22 days 2 hours old.

Server Info

What is the location of E2E Test Server?

No region is published by E2E Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 173.72.133.111:28015 is its address.

E2E Test Server runs which version of Rust?

Rust network protocol 2633 and build 165217 on Linux is what E2E Test Server runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of E2E Test Server?

Offline at this moment: E2E Test Server. Last seen 22 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on E2E Test Server?

Published by E2E Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature E2E Test Server?

The following Rust Analytics lists feature E2E Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to E2E Test Server?

The console route: start Rust, press F1, enter client.connect 173.72.133.111:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp4
Max players Capacity: 4 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.