E2E Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,472 top 67%
- Rank · 7d ago
- #15,764 ▲292 places up
- Last wipe
- 22d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.6 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 13:14 UTC22d ago | 0 | – | running | 0 |
| Mon 21 Sep, 22:37 UTC22d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 547/600 | ▼−4−0.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 343 on average | 426/475 | ▼−41−8.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 334 on average | 168/200 | ▼−34−16.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 325 on average | 350/375 | ▼−78−18.2% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 46/250 | ▼−34−42.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 275 on average | 327/400 | ▲+10+3.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on E2E Test Server?
The name of E2E Test Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC is active.
What is the current map on E2E Test Server?
The game generates the procedural map on E2E Test Server.
Population
Where does E2E Test Server sit in the rankings?
In the top 67% of all ranked servers, E2E Test Server is #15,472 on player hours over the last seven days.
How many players does E2E Test Server have?
Right now, E2E Test Server is offline; the last sighting was 22 days 2 hours ago.
Wipe Schedule
What happens on wipe day at E2E Test Server?
Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does E2E Test Server wipe?
The record holds too few of E2E Test Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 22 days 2 hours old.
Server Info
What is the location of E2E Test Server?
No region is published by E2E Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 173.72.133.111:28015 is its address.
E2E Test Server runs which version of Rust?
Rust network protocol 2633 and build 165217 on Linux is what E2E Test Server runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of E2E Test Server?
Offline at this moment: E2E Test Server. Last seen 22 days 2 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 20 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on E2E Test Server?
Published by E2E Test Server for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): Capacity: 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature E2E Test Server?
The following Rust Analytics lists feature E2E Test Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to E2E Test Server?
The console route: start Rust, press F1, enter client.connect 173.72.133.111:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp4
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.