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RUST ANALYTICS
LIVE61,951PLY11,675SRV
QUOTE 174.1.80.188:28015 Offline checked 8d ago

awesome frickin server

Players · last
2/ 2
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 2
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,192
top 54%
Rank · 7d ago
#11,637
555 places down
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 00:00 UTC8d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average299/325+59+24.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average280/325+95+51.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average318/350−84−20.8%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average265/300+103+63.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average54/250+5+11.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average237/350+74+45.8%

Quick answers

from the figures on this page

Map and Rules

How is awesome frickin server configured in terms of rules and settings?

No gather rate is given in the name of awesome frickin server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on awesome frickin server?

A procedural map runs on awesome frickin server, created by the game.

Population

Where does awesome frickin server sit in the rankings?

For the last seven days, awesome frickin server holds rank #12,192 on player hours, in the top 54% of all ranked servers.

What is the population on awesome frickin server?

Right now, awesome frickin server is offline; the last sighting was 8 days 19 hours ago.

Wipe Frequency

What can you expect on wipe day for awesome frickin server?

An average of 2 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

When does awesome frickin server schedule its wipes?

There are too few wipes on record for awesome frickin server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 8 days 22 hours.

Server Details

Where can awesome frickin server be found?

For awesome frickin server, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 174.1.80.188:28015.

awesome frickin server runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on awesome frickin server. Joining requires the same protocol on your game, which Steam updates.

How reliable is awesome frickin server and is it currently online?

No response from awesome frickin server. It was last seen 8 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on awesome frickin server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which awesome frickin server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does awesome frickin server show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature awesome frickin server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to awesome frickin server?

The console route: start Rust, press F1, enter client.connect 174.1.80.188:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Game build: 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.