Carbon Server
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▲+1 no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #6,331 top 29%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- resets 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 25 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 10 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 09:18 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 00:40 UTC4d ago | – | – | – | 1 |
| Sat 10 Oct, 19:40 UTC4d ago | – | – | – | 1 |
| Sat 10 Oct, 09:41 UTC5d ago | – | – | – | 1 |
| Sat 10 Oct, 09:05 UTC5d ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 49/100 | ▼−3−6.1% | |
| 2 | EU Hub 01EU · groups of 1000+ · 15 on average | 11/3300 | ▼−6−35.0% | |
| 3 | MTRTESTgroups of 8+ · 1 on average | 1/1 | ▪+0 | |
| 4 | RatAttacK: No Honorgroups of 8+ · 1 on average | 0/50 | ▪+0 | |
| 5 | Vital Rust - EU MonthlyEU · no group limit · 83 on average | 85/100 | ▲+3+3.3% | |
| 6 | Magic Rust Vanilla (Monthly) JUST WIPED | 15.10no group limit · 70 on average | 60/100 | ▼−9−13.1% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Carbon Server?
No gather rate is given in the name of Carbon Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Carbon Server?
Carbon Server uses a procedural map, which the game generates.
Activity
What position does Carbon Server hold in the server rankings?
In the top 29% of all ranked servers, Carbon Server is #6,331 on player hours over the last seven days.
How many players does Carbon Server have?
Right now, Carbon Server is offline; the last sighting was 12 hours ago. The seven-day average is 1 players, with a peak of 1. Over the last 48 hours, the peak hour was 23:00 UTC, averaging 1 players.
Wipe Frequency
How often does Carbon Server wipe?
No wipe schedule exists for Carbon Server: it makes a new world every few hours. Those resets are not wipes.
Server Info
Where can Carbon Server be found?
There is no region published for Carbon Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 174.113.130.37:28015.
Carbon Server is on which Rust version?
Rust network protocol 2634 and build 167781 on Windows is what Carbon Server runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Carbon Server and is it currently online?
Offline at this moment: Carbon Server. Last seen 12 hours ago. 28% is its uptime for the last 4 full days, 27 of 96 hours. The earliest Rust Analytics saw it was 10 October 2026.
Tags and Rankings
How should you interpret the tags on Carbon Server?
These tags are published by Carbon Server and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Carbon Server?
These Rust Analytics lists include Carbon Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to Carbon Server?
The console route: start Rust, press F1, enter client.connect 174.113.130.37:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y
Game
gmvanilla
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.