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RUST ANALYTICS
LIVE31,970PLY11,447SRV
QUOTE 64.40.8.143:28015 Offline checked 2h ago

MTRTEST

moddedoxide
Players · last
0/ 1
−124h
0% full
Day range 0 3
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
−1
no reading a day ago
7-day average
1
peak 3
Rank
#7,136
top 32%
Rank · 7d ago
–
not ranked a week ago
Last wipe
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
17
player hours, last seven days
Map
–
Custom Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeak
0123412:0015:0018:0020:0023:0002:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k14 Oct15 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 02:10 UTC3h ago – – – 0
Thu 15 Oct, 01:39 UTC3h ago – – – 0
Thu 15 Oct, 01:18 UTC4h ago – – – 0
Thu 15 Oct, 00:08 UTC5h ago – – – 1
Wed 14 Oct, 23:48 UTC5h ago – – – 2
Wed 14 Oct, 23:22 UTC6h ago – – – 3
Wed 14 Oct, 20:10 UTC9h ago – – – 1

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Pickle Rust EU MonthlyEU · no group limit · 50 on average41/100−7−13.8%
2Buttered Cat | Wandering Tradergroups of 8+ · 1 on average1/10−1−44.4%
3RatAttacK: No Honorgroups of 8+ · 1 on average0/50+0
4Name of Server as Shown on the Client Server Listgroups of 8+ · 1 on average2/10+2
5NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 160 on average83/500+19+29.4%
6Vital Rust - EU MonthlyEU · no group limit · 83 on average68/100−18−20.9%

Quick answers

from the figures on this page

Map and Rules

How is MTRTEST configured in terms of rules and settings?

No gather rate is given in the name of MTRTEST. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

Activity

What position does MTRTEST hold in the server rankings?

In the top 32% of all ranked servers, MTRTEST is #7,136 on player hours over the last seven days.

How full is MTRTEST?

Right now, MTRTEST is offline; the last sighting was 2 hours ago. The seven-day average is 1 players, with a peak of 3. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 2 players.

Wipe Schedule

When does MTRTEST schedule its wipes?

Every few hours MTRTEST makes a new world. No resets count as wipes, and it keeps no wipe schedule.

Server Overview

What is the location of MTRTEST?

No region is published by MTRTEST. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 64.40.8.143:28015.

MTRTEST runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Linux, running on MTRTEST. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of MTRTEST?

No response from MTRTEST. It was last seen 2 hours ago. The earliest Rust Analytics saw it was 14 October 2026.

Server Tags

What is the meaning of the tags on MTRTEST?

Published by MTRTEST for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does MTRTEST show up in Rust Analytics lists and filters?

These Rust Analytics lists include MTRTEST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to Join

What steps do I take to join MTRTEST?

The console route: start Rust, press F1, enter client.connect 64.40.8.143:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.