MTRTEST
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 1 peak 3
- Rank
- #7,136 top 32%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- resets 7 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- – resets, no wipes
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 17 player hours, last seven days
- Map
- – Custom Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 02:10 UTC3h ago | – | – | – | 0 |
| Thu 15 Oct, 01:39 UTC3h ago | – | – | – | 0 |
| Thu 15 Oct, 01:18 UTC4h ago | – | – | – | 0 |
| Thu 15 Oct, 00:08 UTC5h ago | – | – | – | 1 |
| Wed 14 Oct, 23:48 UTC5h ago | – | – | – | 2 |
| Wed 14 Oct, 23:22 UTC6h ago | – | – | – | 3 |
| Wed 14 Oct, 20:10 UTC9h ago | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Pickle Rust EU MonthlyEU · no group limit · 50 on average | 41/100 | ▼−7−13.8% | |
| 2 | Buttered Cat | Wandering Tradergroups of 8+ · 1 on average | 1/10 | ▼−1−44.4% | |
| 3 | RatAttacK: No Honorgroups of 8+ · 1 on average | 0/50 | ▪+0 | |
| 4 | Name of Server as Shown on the Client Server Listgroups of 8+ · 1 on average | 2/10 | ▲+2 | |
| 5 | NiceRust | Классика | Для НовичковEU · groups of 8+ · weekly · 160 on average | 83/500 | ▲+19+29.4% | |
| 6 | Vital Rust - EU MonthlyEU · no group limit · 83 on average | 68/100 | ▼−18−20.9% |
Quick answers
from the figures on this pageMap and Rules
How is MTRTEST configured in terms of rules and settings?
No gather rate is given in the name of MTRTEST. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
Activity
What position does MTRTEST hold in the server rankings?
In the top 32% of all ranked servers, MTRTEST is #7,136 on player hours over the last seven days.
How full is MTRTEST?
Right now, MTRTEST is offline; the last sighting was 2 hours ago. The seven-day average is 1 players, with a peak of 3. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 2 players.
Wipe Schedule
When does MTRTEST schedule its wipes?
Every few hours MTRTEST makes a new world. No resets count as wipes, and it keeps no wipe schedule.
Server Overview
What is the location of MTRTEST?
No region is published by MTRTEST. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 64.40.8.143:28015.
MTRTEST runs which version of Rust?
The build is Rust network protocol 2634 and build 167781 on Linux, running on MTRTEST. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of MTRTEST?
No response from MTRTEST. It was last seen 2 hours ago. The earliest Rust Analytics saw it was 14 October 2026.
Server Tags
What is the meaning of the tags on MTRTEST?
Published by MTRTEST for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does MTRTEST show up in Rust Analytics lists and filters?
These Rust Analytics lists include MTRTEST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
What steps do I take to join MTRTEST?
The console route: start Rust, press F1, enter client.connect 64.40.8.143:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp1
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.