RustGames Bed Wars Local Test
Key statistics
the figures behind the quote- Players now
- 2/ 64 3% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 4
- Rank
- #4,170 top 19%
- Rank · 7d ago
- #4,552 ▲382 places up
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 100 max players per team
- Gather rate
- – no rate in the name
- Score
- 89 player hours, last seven days
- Map
- 4000 RustGames.gg
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 3 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 3.4 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 15:41 UTC3d ago | 2 | – | running | 2 |
| Wed 7 Oct, 17:06 UTC6d ago | 2 | held half | 2.9 days | 1 |
| Sat 3 Oct, 15:49 UTC10d ago | 1 | held half | 4.1 days | 1 |
| Fri 2 Oct, 19:51 UTC11d ago | 1 | – | 0.8 days | 0 |
| Tue 29 Sep, 01:11 UTC15d ago | 1 | held half | 3.8 days | 0 |
| Sat 26 Sep, 01:09 UTC18d ago | 2 | held half | 3 days | 0 |
| Sun 13 Sep, 20:43 UTC30d ago | 1 | halved by day 2 | 12.2 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 636 on average | 374/350 | ▼−6−1.5% | |
| 2 | R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 180 on average | 89/400 | ▼−69−43.8% | |
| 3 | RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 73 on average | 42/400 | ▼−8−16.0% | |
| 4 | R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 34 on average | 5/400 | ▼−15−74.5% | |
| 5 | [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 25 on average | 14/50 | ▼−5−24.7% | |
| 6 | [NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/14NA · groups of 100+ · 19 on average | 1/200 | ▲+1 |
Quick answers
from the figures on this pageRules & Settings
How is RustGames Bed Wars Local Test configured in terms of rules and settings?
No gather rate is given in the name of RustGames Bed Wars Local Test. 100 players is the upper limit for a group. minigames & battle royale is the mode, battle royale, Bedwars, parkour and arenas. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched off.
Which map is played on RustGames Bed Wars Local Test?
The map on RustGames Bed Wars Local Test is procedural, size 4,000, and generated by the game. The name of the map reads: RustGames.gg.
Activity
Where does RustGames Bed Wars Local Test sit in the rankings?
In the top 19% of all ranked servers, RustGames Bed Wars Local Test is #4,170 on player hours over the last seven days.
What is the population on RustGames Bed Wars Local Test?
At present, RustGames Bed Wars Local Test is offline; the last sighting was 33 hours ago. Average players over seven days: 1; peak: 4. Over the last 48 hours, the peak hour was 20:00 UTC, averaging 3 players.
Wipe Schedule
What can you expect on wipe day for RustGames Bed Wars Local Test?
Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 2 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
On what cycle does RustGames Bed Wars Local Test wipe?
RustGames Bed Wars Local Test wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 10 days 15 hours ago the current world was created.
Server Overview
What is the location of RustGames Bed Wars Local Test?
There is no region published for RustGames Bed Wars Local Test. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 99.60.20.209:28015.
What is the performance like on RustGames Bed Wars Local Test?
Server fps over the last 48 hours: 30 on average, 29 at the lowest. 1,360 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,631 MB. What players feel as lag is low fps together with a rising entity count.
RustGames Bed Wars Local Test runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Windows, running on RustGames Bed Wars Local Test. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of RustGames Bed Wars Local Test?
Offline at this moment: RustGames Bed Wars Local Test. Last seen 33 hours ago. 3 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 47% uptime, 79 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on RustGames Bed Wars Local Test?
Published by RustGames Bed Wars Local Test for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp64 (Max players): It holds 64 slots; ts100 (Group limit): Team size caps at 100; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^e (Minigames): The minigame list covers arenas, Bedwars, parkour and others; ^d (Combat training): A practice server for aim and PvP, with loot provided; ^j (Battle royale): Gather loot and fight as the zone tightens; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does RustGames Bed Wars Local Test show up in Rust Analytics lists and filters?
On Rust Analytics, RustGames Bed Wars Local Test matches these lists: Modded Rust servers and Rust aim training servers. These filters bring it up on the server list: Type: Modded; Server tag: Minigames ^e, Combat training ^d, Battle royale ^j, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to RustGames Bed Wars Local Test?
Type client.connect 99.60.20.209:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp64,ptrak,$r?,v2634,^z,^y,^e,^d,^j,gmrust,cs167398,ts100
Game
gmrust
mp64
ts100
v2634
cs167398
ptrak
$r?
Gameplay
^e
^d
^j
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.