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RUST ANALYTICS
LIVE85,367PLY11,705SRV
QUOTE 174.115.152.186:28025 Offline checked 6h ago

Scavenger Isle - Local Dev

moddedcarbonpve
Players · last
0/ 10
−124h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
−1
no reading a day ago
7-day average
0
peak 1
Rank
#10,835
top 49%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75119:0023:0023:0004:0008:0012:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 00:31 UTC2d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 201 on average255/2000−51−16.6%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 199 on average145/2000−30−17.0%
31[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average98/200−2−1.7%
4桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on average26/100−54−67.5%
5[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average49/200−14−21.8%
6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average28/100−4−13.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Scavenger Isle - Local Dev?

No gather rate appears in the name of Scavenger Isle - Local Dev. Up to 8 players per group, which is the game's default. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on Scavenger Isle - Local Dev?

Scavenger Isle - Local Dev uses a procedural map, which the game generates.

Player Count

What position does Scavenger Isle - Local Dev hold in the server rankings?

In the top 49% of all ranked servers, Scavenger Isle - Local Dev is #10,835 on player hours over the last seven days.

How many players does Scavenger Isle - Local Dev have?

Right now, Scavenger Isle - Local Dev is offline; the last sighting was 6 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 00:00 UTC, with an average of 1 players.

Wipe Schedule

What can you expect on wipe day for Scavenger Isle - Local Dev?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does Scavenger Isle - Local Dev wipe?

The record holds too few of Scavenger Isle - Local Dev's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 2 days 17 hours.

Server Details

Where can Scavenger Isle - Local Dev be found?

There is no region published for Scavenger Isle - Local Dev. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 174.115.152.186:28025.

What Rust version is Scavenger Isle - Local Dev running?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Scavenger Isle - Local Dev. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Scavenger Isle - Local Dev and is it currently online?

Scavenger Isle - Local Dev is down. The last time we saw it was 6 hours ago. The last 2 full days give 58% uptime, 28 hours on out of 48. First sighting by Rust Analytics: 11 October 2026.

Server Tags

What is the meaning of the tags on Scavenger Isle - Local Dev?

Published by Scavenger Isle - Local Dev for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. Also in the tags and at the top of this page: current players, queue and world creation time.

Scavenger Isle - Local Dev appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Scavenger Isle - Local Dev: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join Scavenger Isle - Local Dev?

The console route: start Rust, press F1, enter client.connect 174.115.152.186:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Gameplay

^p
PvE No fighting between players: the world is the threat.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.