Server name on in-game server list
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #10,434 top 47%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 208/225 | ▼−11−5.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 356 on average | 126/200 | ▼−13−9.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 239/275 | ▲+9+3.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average | 111/200 | ▼−20−15.3% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 11/250 | ▼−21−65.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 103/100 | ▼−15−12.8% |
Quick answers
from the figures on this pageMap and Rules
How is Server name on in-game server list configured in terms of rules and settings?
No gather rate is given in the name of Server name on in-game server list. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on Server name on in-game server list?
A procedural map runs on Server name on in-game server list, created by the game.
Player Count
Where does Server name on in-game server list sit in the rankings?
For the last seven days, Server name on in-game server list holds rank #10,434 on player hours, in the top 47% of all ranked servers.
How full is Server name on in-game server list?
Right now, Server name on in-game server list is offline; the last sighting was 2 days 6 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Schedule
How often does Server name on in-game server list wipe?
There are too few wipes on record for Server name on in-game server list to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 2 days 10 hours ago the current world was created.
Server Overview
What is the location of Server name on in-game server list?
For Server name on in-game server list, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 174.138.213.89:28015 is its address.
What Rust version is Server name on in-game server list running?
Rust network protocol 2634 and build 167398 on Windows is what Server name on in-game server list runs. The protocol has to match for you to join, and Steam applies that update.
Is Server name on in-game server list up, and how consistent is its uptime?
No response from Server name on in-game server list. It was last seen 2 days 6 hours ago. 2% is its uptime for the last 2 full days, 1 of 48 hours. 11 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on Server name on in-game server list?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Server name on in-game server list publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Server name on in-game server list show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Server name on in-game server list: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What is the process to join Server name on in-game server list?
Type client.connect 174.138.213.89:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp5
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.