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RUST ANALYTICS
LIVE85,357PLY11,703SRV
QUOTE 174.166.109.197:28017 Offline checked 7d ago

AMP Powered Rust Server

moddedcarbon
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,008
top 72%
Rank · 7d ago
#16,785
777 places up
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 26 on average27/400+4+18.2%
2[EU East] Facepunch Primitive 1EU · groups of 8+ · monthly · 18 on average34/400−10−22.4%
3JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 4 on average7/120+0+6.3%
4JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 3 on average1/120+0−7.7%
5Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average16/100−1−7.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on AMP Powered Rust Server?

No gather rate is given in the name of AMP Powered Rust Server. Up to 8 players per group, which is the game's default. It runs primitive, guns are absent: bows, spears and melee only. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on AMP Powered Rust Server?

The map on AMP Powered Rust Server is procedural, size 3,000, and generated by the game.

Player Count

Where does AMP Powered Rust Server sit in the rankings?

In the top 72% of all ranked servers, AMP Powered Rust Server is #16,008 on player hours over the last seven days.

How many players does AMP Powered Rust Server have?

Right now, AMP Powered Rust Server is offline; the last sighting was 7 days 23 hours ago.

Wipe Schedule

On what cycle does AMP Powered Rust Server wipe?

There are too few wipes on record for AMP Powered Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 8 days 3 hours ago the current world was created.

Server Overview

What is the server location for AMP Powered Rust Server?

No region is published by AMP Powered Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 174.166.109.197:28017 is its address.

What Rust version is AMP Powered Rust Server running?

Rust network protocol 2634 and build 166652 on Windows is what AMP Powered Rust Server runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of AMP Powered Rust Server?

No response from AMP Powered Rust Server. It was last seen 7 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 6 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on AMP Powered Rust Server?

Published by AMP Powered Rust Server for the game's server browser to read: gmprimitive (Game mode): No firearms: bows, spears and melee only in the primitive ruleset; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature AMP Powered Rust Server?

These Rust Analytics lists include AMP Powered Rust Server: Modded Rust servers and Primitive Rust servers: live list. It appears under these filters on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join AMP Powered Rust Server?

Type client.connect 174.166.109.197:28017 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmprimitive,cs166652,ts8,^z,^y

Game

gmprimitive
Game mode No firearms: bows, spears and melee only in the primitive ruleset.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.