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RUST ANALYTICS
LIVE35,127PLY11,471SRV
QUOTE 174.57.113.24:28030 Online checked 12m ago

[US] Helix Staging 10x | Vanilla | Weekly

10x moddedoxide
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
#15,546
415 places down
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
0
player hours, last seven days
Map
4000
FFNAME Custom Maps · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

05010015020005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 17:59 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 188 on average264/350+3+1.1%
2Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 159 on average190/250+31+19.7%
3Vitality - EU 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average6/50−2−26.5%
4Vitality - US 10x | No BPs | Kits | ShopNA · groups of 32+ · 10x · weekly · 71 on average20/50+1+5.3%
5HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob FriNA · groups of 8+ · 10x · monthly · 15 on average8/150−8−51.0%
6AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop]NA · groups of 8+ · 10x · monthly · 13 on average5/100+1+25.0%

Quick answers

from the figures on this page

Rules & Settings

How is [US] Helix Staging 10x | Vanilla | Weekly configured in terms of rules and settings?

A gather rate of 10x appears in the name of [US] Helix Staging 10x | Vanilla | Weekly. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on [US] Helix Staging 10x | Vanilla | Weekly?

A custom map of size 4,000 runs on [US] Helix Staging 10x | Vanilla | Weekly; the file is published for download on this page.

Activity

What is the rank of [US] Helix Staging 10x | Vanilla | Weekly?

For the last seven days, [US] Helix Staging 10x | Vanilla | Weekly holds rank #15,961 on player hours, in the top 71% of all ranked servers.

How full is [US] Helix Staging 10x | Vanilla | Weekly?

0 of 10 slots on [US] Helix Staging 10x | Vanilla | Weekly are filled right now. Average players over the last seven days: 0.

Wipe Schedule

How does [US] Helix Staging 10x | Vanilla | Weekly handle wipe day?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does [US] Helix Staging 10x | Vanilla | Weekly schedule its wipes?

The record holds too few of [US] Helix Staging 10x | Vanilla | Weekly's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 14 days 10 hours old.

Server Overview

What is the location of [US] Helix Staging 10x | Vanilla | Weekly?

No region tag is published by [US] Helix Staging 10x | Vanilla | Weekly, though its name points to North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 174.57.113.24:28030 is its address.

What is the performance like on [US] Helix Staging 10x | Vanilla | Weekly?

Average server fps for the last 48 hours is 76; the floor was 47. The entity count reached 89,220, covering buildings, deployables and all else in the world. Memory use peaked at 9,041 MB. Low fps and growing entities are the source of felt lag.

What Rust version is [US] Helix Staging 10x | Vanilla | Weekly running?

The version in use at [US] Helix Staging 10x | Vanilla | Weekly: Rust network protocol 2634 and build 166235, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is [US] Helix Staging 10x | Vanilla | Weekly and is it currently online?

Online at this moment: [US] Helix Staging 10x | Vanilla | Weekly. Its own uptime figure dates the last restart to roughly 14 days 9 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

What is the meaning of the tags on [US] Helix Staging 10x | Vanilla | Weekly?

Published by [US] Helix Staging 10x | Vanilla | Weekly for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166235 (Build): Build 166235; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; rustmaps (Custom tag): A non-standard tag, added by the owner or through a plugin. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [US] Helix Staging 10x | Vanilla | Weekly show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [US] Helix Staging 10x | Vanilla | Weekly: 10x Rust servers, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

How to Join

How can I connect to [US] Helix Staging 10x | Vanilla | Weekly?

Type client.connect 174.57.113.24:28030 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166235
Build Build 166235.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Other

rustmaps
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.