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RUST ANALYTICS
LIVE32,953PLY11,462SRV
QUOTE 174.57.113.24:28040 Online NA checked 13m ago

[US] Sentinel Main Test | Vanilla | Weekly

weekly wipes vanillamoddedoxide
Players · last
0/ 10
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#11,775
top 53% · #1372 in NA
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
weekly schedule
Next wipe
2d 21h
Sat 17 Oct, 03:09 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
4250
Custom Map · seed 1337
First seen
10 Oct 2026
no hostname published

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct12 Oct13 Oct14 Oct

Top 53% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeSaturday 17 October, 03:09 UTCin 2d 21h

Weekly: 7 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average13/100−1−4.9%
2Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 16 on average7/150+3+78.7%
3Rusty CageNA · groups of 10+ · weekly · 1 on average1/50+1
4Rustoria.co - US MainNA · groups of 16+ · weekly · 222 on average24/250−11−30.8%
5Rusty Moose |US Main|NA · groups of 12+ · weekly · 219 on average29/250−8−22.3%
6Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 161 on average382/450−80−17.3%

Quick answers

from the figures on this page

Map and Rules

How is [US] Sentinel Main Test | Vanilla | Weekly configured in terms of rules and settings?

No gather rate is given in the name of [US] Sentinel Main Test | Vanilla | Weekly. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules: the game as Facepunch ships it. VAC is active.

What is the current map on [US] Sentinel Main Test | Vanilla | Weekly?

This page provides the published map file for the custom map of size 4,250 on [US] Sentinel Main Test | Vanilla | Weekly.

Activity

Where does [US] Sentinel Main Test | Vanilla | Weekly sit in the rankings?

In the top 53% of all ranked servers, [US] Sentinel Main Test | Vanilla | Weekly is #11,775 on player hours over the last seven days and #1,372 in North America.

How many players does [US] Sentinel Main Test | Vanilla | Weekly have?

0 of 10 slots on [US] Sentinel Main Test | Vanilla | Weekly are filled at the moment. The seven-day average is 0 players, with a peak of 2.

Wipe Cycle

On what cycle does [US] Sentinel Main Test | Vanilla | Weekly wipe?

The estimate for [US] Sentinel Main Test | Vanilla | Weekly's next wipe comes from weekly: 7 days after its last wipe. The date of its next wipe is Saturday 17 October at 03:09 UTC. This world has been running for 4 days 2 hours. Weekly wipes are what its tags advertise.

Server Overview

What is the location of [US] Sentinel Main Test | Vanilla | Weekly?

In North America, [US] Sentinel Main Test | Vanilla | Weekly lists itself with the NA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 174.57.113.24:28040.

What is the performance like on [US] Sentinel Main Test | Vanilla | Weekly?

The last 48 hours average 95 server fps, the low being 62. At its peak it held 97,388 entities: buildings, deployables and the rest of the world. Memory use peaked at 4,519 MB. A climbing entity count plus low fps is the lag players report.

[US] Sentinel Main Test | Vanilla | Weekly is on which Rust version?

The version in use at [US] Sentinel Main Test | Vanilla | Weekly: Rust network protocol 2634 and build 167398, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is [US] Sentinel Main Test | Vanilla | Weekly up, and how consistent is its uptime?

[US] Sentinel Main Test | Vanilla | Weekly is up. It is taking players now. Its own uptime figure dates the last restart to roughly 4 days ago. The last 3 full days give 100% uptime, 72 hours on out of 72. First sighting by Rust Analytics: 10 October 2026.

Tags & Filters

What is the meaning of the tags on [US] Sentinel Main Test | Vanilla | Weekly?

Published by [US] Sentinel Main Test | Vanilla | Weekly for the game's server browser to read: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^w (Weekly): One wipe a week; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America; rustmaps (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [US] Sentinel Main Test | Vanilla | Weekly show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [US] Sentinel Main Test | Vanilla | Weekly: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

How to Join

What is the process to join [US] Sentinel Main Test | Vanilla | Weekly?

Type client.connect 174.57.113.24:28040 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^w
Weekly One wipe a week.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The browser places this server in North America.

Other

rustmaps
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.