Skip to the page
RUST ANALYTICS
LIVE48,805PLY11,516SRV
QUOTE 174.88.248.253:28015 Offline checked 1d ago

Friend server | Powered by AMP

moddedoxide
Players · last
0/ 10
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#14,320
top 64%
Rank · 7d ago
#12,451
1869 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
4500
Procedural Map · seed 90902070
First seen
2 Oct 2026
no hostname published

Players

AveragePeak
0123411:0014:0017:0019:0022:0001:00

Hourly average and peak, UTC.

Server performance

05010015020011:0014:0017:0019:0022:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average111/300−44−28.3%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average120/225+40+50.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average92/100+2+2.0%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average32/1000−37−53.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000−14−57.7%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average28/700−70−71.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Friend server | Powered by AMP?

No gather rate is given in the name of Friend server | Powered by AMP. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

Which map is played on Friend server | Powered by AMP?

A procedural map of size 4,500 with seed 90902070 runs on Friend server | Powered by AMP, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

Where does Friend server | Powered by AMP sit in the rankings?

In the top 64% of all ranked servers, Friend server | Powered by AMP is #14,320 on player hours over the last seven days.

How many players does Friend server | Powered by AMP have?

Right now, Friend server | Powered by AMP is offline; the last sighting was 33 hours ago. Average players over seven days: 0; peak: 1.

Wipe Frequency

When does Friend server | Powered by AMP schedule its wipes?

No rhythm can be told for Friend server | Powered by AMP yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 12 days 8 hours.

Server Overview

What is the server location for Friend server | Powered by AMP?

For Friend server | Powered by AMP, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 174.88.248.253:28015.

Is Friend server | Powered by AMP performing well?

Average server fps for the last 48 hours is 136; the floor was 123. At its peak it held 122,234 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,294 MB. What players feel as lag is low fps together with a rising entity count.

Friend server | Powered by AMP runs which version of Rust?

The build is Rust network protocol 2634 and build 166494 on Linux, running on Friend server | Powered by AMP. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Friend server | Powered by AMP?

Offline at this moment: Friend server | Powered by AMP. Last seen 33 hours ago. Its own uptime figure dates the last restart to roughly 10 days 22 hours ago. The last 7 full days give 87% uptime, 146 hours on out of 168. First sighting by Rust Analytics: 2 October 2026.

Tags & Filters

What is the meaning of the tags on Friend server | Powered by AMP?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which Friend server | Powered by AMP publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Friend server | Powered by AMP?

The following Rust Analytics lists feature Friend server | Powered by AMP: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join Friend server | Powered by AMP?

Type client.connect 174.88.248.253:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players It holds 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.