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RUST ANALYTICS
LIVE41,647PLY11,533SRV
QUOTE 176.1.222.186:28015 Offline checked 20d ago

My Server Name

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,552
top 71%
Rank · 7d ago
#15,850
298 places up
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average154/200−3−1.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 358 on average101/200+9+10.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 340 on average411/450+34+9.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average115/200+28+31.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average28/250+3+10.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average113/150+32+39.6%

Quick answers

from the figures on this page

Rules & Settings

How is My Server Name configured in terms of rules and settings?

The name of My Server Name carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on My Server Name?

A procedural map runs on My Server Name, created by the game.

Population

What position does My Server Name hold in the server rankings?

In the top 71% of all ranked servers, My Server Name is #15,552 on player hours over the last seven days.

What is the population on My Server Name?

Right now, My Server Name is offline; the last sighting was 20 days 6 hours ago.

Wipe Schedule

On what cycle does My Server Name wipe?

No rhythm can be told for My Server Name yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 20 days 12 hours.

Server Info

What is the server location for My Server Name?

For My Server Name, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 176.1.222.186:28015.

My Server Name runs which version of Rust?

The version in use at My Server Name: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of My Server Name?

No response from My Server Name. It was last seen 20 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 23 September 2026.

Server Tags

How should you interpret the tags on My Server Name?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which My Server Name publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does My Server Name show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature My Server Name: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What steps do I take to join My Server Name?

The console route: start Rust, press F1, enter client.connect 176.1.222.186:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.