Server name on in-game server list
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,831 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 13h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 385 on average | 450/500 | ▼−10−2.2% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 320 on average | 206/250 | ▼−78−27.4% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 316 on average | 298/325 | ▼−102−25.6% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 303 on average | 340/350 | ▲+43+14.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average | 1037/1075 | ▲+990+2090.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 258 on average | 270/350 | ▼−78−22.5% |
Quick answers
from the figures on this pageMap and Rules
How is Server name on in-game server list configured in terms of rules and settings?
No gather rate appears in the name of Server name on in-game server list. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Server name on in-game server list?
A procedural map runs on Server name on in-game server list, created by the game.
Activity
Where does Server name on in-game server list sit in the rankings?
For the last seven days, Server name on in-game server list holds rank #15,831 on player hours, in the top 72% of all ranked servers.
What is the population on Server name on in-game server list?
At present, Server name on in-game server list is offline; the last sighting was 11 hours ago. Average players over the last seven days: 0.
Wipe Schedule
How often does Server name on in-game server list wipe?
There are too few wipes on record for Server name on in-game server list to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 13 hours old.
Server Overview
What is the location of Server name on in-game server list?
There is no region published for Server name on in-game server list. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 176.115.103.50:28015.
Server name on in-game server list is on which Rust version?
Rust network protocol 2634 and build 167781 on Windows is what Server name on in-game server list runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is Server name on in-game server list up, and how consistent is its uptime?
Server name on in-game server list is down. The last time we saw it was 11 hours ago. The earliest Rust Analytics saw it was 15 October 2026.
Server Tags
How should you interpret the tags on Server name on in-game server list?
These tags are published by Server name on in-game server list and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Server name on in-game server list appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Server name on in-game server list matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
What is the process to join Server name on in-game server list?
Type client.connect 176.115.103.50:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.