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RUST ANALYTICS
LIVE34,389PLY11,456SRV
QUOTE 176.174.178.37:2302 Offline checked 2d ago

PriveFun

Players · last
0/ 2
n/a24h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#13,682
top 61%
Rank · 7d ago
#5,110
8572 places down
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
2500
Procedural Map · seed 1816670917
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average165/200+29+21.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average94/200−20−17.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 338 on average348/400+80+29.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 334 on average104/200+12+13.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−4−18.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average94/125−4−4.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on PriveFun?

No gather rate is given in the name of PriveFun. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on PriveFun?

A procedural map of size 2,500 with seed 1816670917 runs on PriveFun, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What position does PriveFun hold in the server rankings?

For the last seven days, PriveFun holds rank #13,682 on player hours, in the top 61% of all ranked servers.

How full is PriveFun?

Right now, PriveFun is offline; the last sighting was 2 days 3 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Cycle

When does PriveFun schedule its wipes?

No rhythm can be told for PriveFun yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 7 hours ago the current world was created.

Server Details

Where can PriveFun be found?

For PriveFun, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 176.174.178.37:2302.

PriveFun runs which version of Rust?

The version in use at PriveFun: Rust network protocol 2634 and build 167398, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is PriveFun up, and how consistent is its uptime?

PriveFun is down. The last time we saw it was 2 days 3 hours ago. The last 7 full days give 2% uptime, 3 hours on out of 168. 3 October 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on PriveFun?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set, which PriveFun publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does PriveFun show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature PriveFun: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join PriveFun?

The console route: start Rust, press F1, enter client.connect 176.174.178.37:2302. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players It holds 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.