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RUST ANALYTICS
LIVE81,507PLY11,761SRV
QUOTE 176.241.20.93:28115 Offline checked 17d ago

Pannonia.gg | MIGRATION TEST | DO NOT JOIN

quad carbon
Players · last
0/ 20
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,758
top 71%
Rank · 7d ago
#15,831
927 places down
Last wipe
48d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
22 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep29 Sep1 Oct3 Oct

Top 71% of all ranked servers, and #660 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[LATAM] VAINILLA Solo/Duo/Trio/Quad | 10/10 Full WipeSA · quad · weekly · 92 on average16/200−25−60.9%
2[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 71 on average85/250−2−2.6%
3[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 70 on average309/375+299+3133.7%
4RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 52 on average69/200+1+1.5%
5Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 40 on average8/100−16−67.0%
6WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 39 on average60/200−47−43.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Pannonia.gg | MIGRATION TEST | DO NOT JOIN?

No gather rate appears in the name of Pannonia.gg | MIGRATION TEST | DO NOT JOIN. A maximum of 4 players per group is set through quad. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. Plugin count: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map is played on Pannonia.gg | MIGRATION TEST | DO NOT JOIN?

A procedural map runs on Pannonia.gg | MIGRATION TEST | DO NOT JOIN, created by the game.

Player Count

What position does Pannonia.gg | MIGRATION TEST | DO NOT JOIN hold in the server rankings?

In the top 71% of all ranked servers, Pannonia.gg | MIGRATION TEST | DO NOT JOIN is #16,758 on player hours over the last seven days. In the quad group, it ranks #660.

How many players does Pannonia.gg | MIGRATION TEST | DO NOT JOIN have?

Right now, Pannonia.gg | MIGRATION TEST | DO NOT JOIN is offline; the last sighting was 17 days 4 hours ago.

Wipe Schedule

How often does Pannonia.gg | MIGRATION TEST | DO NOT JOIN wipe?

The record holds too few of Pannonia.gg | MIGRATION TEST | DO NOT JOIN's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 48 days 20 hours old.

Server Details

What is the server location for Pannonia.gg | MIGRATION TEST | DO NOT JOIN?

No region is published by Pannonia.gg | MIGRATION TEST | DO NOT JOIN. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 176.241.20.93:28115 is its address.

Pannonia.gg | MIGRATION TEST | DO NOT JOIN is on which Rust version?

Rust network protocol 2632 and build 161125 on Linux is what Pannonia.gg | MIGRATION TEST | DO NOT JOIN runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Pannonia.gg | MIGRATION TEST | DO NOT JOIN up, and how consistent is its uptime?

Offline at this moment: Pannonia.gg | MIGRATION TEST | DO NOT JOIN. Last seen 17 days 4 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 22 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Pannonia.gg | MIGRATION TEST | DO NOT JOIN?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): Capacity: 20 slots; ts4 (Group limit): Team size caps at 4; v2632 (Protocol): Your game must run protocol 2632 to connect; cs161125 (Build): Game build: 161125; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^y (Carbon): The plugin framework here is Carbon, which Pannonia.gg | MIGRATION TEST | DO NOT JOIN publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Pannonia.gg | MIGRATION TEST | DO NOT JOIN show up in Rust Analytics lists and filters?

On Rust Analytics, Pannonia.gg | MIGRATION TEST | DO NOT JOIN matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Carbon ^y; Group limit: Quad.

Connection

How can I connect to Pannonia.gg | MIGRATION TEST | DO NOT JOIN?

Type client.connect 176.241.20.93:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts4,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp20
Max players Capacity: 20 slots.
ts4
Group limit Team size caps at 4.
v2632
Protocol Your game must run protocol 2632 to connect.
cs161125
Build Game build: 161125.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.