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RUST ANALYTICS
LIVE51,330PLY11,563SRV
QUOTE 176.57.174.139:28215 Offline checked 30d ago

IaFe

quad monthly wipes moddedoxidesoftcore
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,025
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
40d ago
monthly schedule
Next wipe
21d 19h
Thu 5 Nov, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 21d 19h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average4/100+4
2[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average2/200+0+0.0%
3[EA] Softcore 1quad · monthly · 117 on average36/350+10+37.0%
4[EU] Facepunch Softcore 1EU · quad · monthly · 98 on average69/400+33+89.8%
5Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average28/150−7−20.2%
6LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 29 on average32/200+26+418.9%

Quick answers

from the figures on this page

Rules & Settings

How is IaFe configured in terms of rules and settings?

No gather rate is given in the name of IaFe. quad caps groups at 4 players. softcore is the mode, Facepunch's easier mode: you keep part of your loot. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC is not active.

What is the current map on IaFe?

IaFe uses a procedural map, which the game generates.

Player Count

Where does IaFe sit in the rankings?

In the top – of all ranked servers, IaFe is #15,025 on player hours over the last seven days.

How full is IaFe?

Right now, IaFe is offline; the last sighting was 30 days 6 hours ago.

Wipe Schedule

On what cycle does IaFe wipe?

From the force wipe, the next wipe at IaFe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. Its world now is 40 days 3 hours old. A monthly wipe schedule is published in its tags.

Server Info

Where can IaFe be found?

There is no region published for IaFe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 176.57.174.139:28215.

What Rust version is IaFe running?

The version in use at IaFe: Rust network protocol 2633 and build 163794, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of IaFe?

Offline at this moment: IaFe. Last seen 30 days 6 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on IaFe?

Published by IaFe for the game's server browser to read: gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Slot count: 50; ts4 (Group limit): Teams take no more than 4; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature IaFe?

The following Rust Analytics lists feature IaFe: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

Connection

What is the process to join IaFe?

The console route: start Rust, press F1, enter client.connect 176.57.174.139:28215. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,gmsoftcore,cs163794,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players Slot count: 50.
ts4
Group limit Teams take no more than 4.
v2633
Protocol To join, your game needs protocol 2633.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.