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RUST ANALYTICS
LIVE57,829PLY11,554SRV
QUOTE 176.57.174.150:28615 Offline checked 2d ago

[DE/GER] Bagaluten-Ödland

monthly wipes vanillamoddedoxidepvepremium
Players · last
0/ 50
n/a24h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 2
Rank
#7,643
top 34%
Rank · 7d ago
#16,485
8842 places up
Last wipe
7d ago
monthly schedule
Next wipe
22d 7h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
14
player hours, last seven days
Map
3500
Procedural Map · seed 1573025114
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 7h

The force wipe · high confidence

usual gap
9.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 1.5

Coming wipes

  1. 22d 7hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:34 UTC7d ago – – running 0
Thu 1 Oct, 20:55 UTC FW12d ago 1 halved by day 1 4.8 days 0
Thu 17 Sep, 15:56 UTC26d ago 3 halved by day 2 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 76 on average70/200+1+0.8%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average38/150−6−14.3%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 33 on average24/100−2−9.1%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 31 on average27/200−2−8.2%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 30 on average30/100−1−4.0%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average25/200+0+0.0%

Quick answers

from the figures on this page

Map and Rules

How is [DE/GER] Bagaluten-Ödland configured in terms of rules and settings?

No gather rate appears in the name of [DE/GER] Bagaluten-Ödland. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. Vanilla is its own label: rust as Facepunch ships it: rates, kits and rules unchanged. Joining needs premium status. VAC, Valve's anti-cheat, is enabled.

What is the current map on [DE/GER] Bagaluten-Ödland?

A procedural map of size 3,500 with seed 1573025114 runs on [DE/GER] Bagaluten-Ödland, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

Where does [DE/GER] Bagaluten-Ödland sit in the rankings?

In the top 34% of all ranked servers, [DE/GER] Bagaluten-Ödland is #7,643 on player hours over the last seven days.

What is the population on [DE/GER] Bagaluten-Ödland?

Right now, [DE/GER] Bagaluten-Ödland is offline; the last sighting was 2 days 22 hours ago. Average players over seven days: 0; peak: 2.

Wipe Cycle

What can you expect on wipe day for [DE/GER] Bagaluten-Ödland?

An average of 2 players marked the busiest point of its recent wipes. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Below half by day 1.5 is where the crowd fell when it did not hold.

How often does [DE/GER] Bagaluten-Ödland wipe?

Once a month, at the force wipe, [DE/GER] Bagaluten-Ödland wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 7 days 20 hours ago the current world was created. A monthly wipe schedule is published in its tags.

Server Info

What is the location of [DE/GER] Bagaluten-Ödland?

No region tag is published by [DE/GER] Bagaluten-Ödland, though its name points to Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 176.57.174.150:28615 is its address.

What Rust version is [DE/GER] Bagaluten-Ödland running?

The version in use at [DE/GER] Bagaluten-Ödland: Rust network protocol 2634 and build 167398, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is [DE/GER] Bagaluten-Ödland and is it currently online?

[DE/GER] Bagaluten-Ödland is down. The last time we saw it was 2 days 22 hours ago. 29% is its uptime for the last 7 full days, 48 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

How should you interpret the tags on [DE/GER] Bagaluten-Ödland?

These tags are published by [DE/GER] Bagaluten-Ödland and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^q (Premium): Joining needs premium status; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

[DE/GER] Bagaluten-Ödland appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature [DE/GER] Bagaluten-Ödland: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join [DE/GER] Bagaluten-Ödland?

Type client.connect 176.57.174.150:28615 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Joining needs premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,^p,gmvanilla,cs167398,^q,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^q
Premium Joining needs premium status.
^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.