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RUST ANALYTICS
LIVE48,429PLY11,544SRV
QUOTE 176.57.174.150:28715 Online checked 6m ago

[EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy

moddedoxidepvepremium
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,377
top 60%
Rank · 7d ago
#9,049
4328 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
4096
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75110:0017:0000:0008:0015:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608010:0017:0000:0008:0015:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:06 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 199 on average137/2000−6−4.1%
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 74 on average34/200+18+113.7%
3[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average37/150+11+43.3%
4TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average15/100+4+34.1%
5YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 32 on average20/100+7+48.6%
6[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 30 on average18/200+6+55.9%

Quick answers

from the figures on this page

Rules & Settings

How is [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy configured in terms of rules and settings?

No gather rate appears in the name of [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy. The default group size of 8 players applies here. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Rust premium status is required to join. VAC, Valve's anti-cheat, is disabled.

Which map is played on [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy?

[EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy uses a procedural map of size 4,096 with seed 1337, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. Its current map goes by Custom Map.

Population

What is the rank of [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy?

In the top 60% of all ranked servers, [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy is #13,377 on player hours over the last seven days.

What is the population on [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy?

0 of 50 slots on [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy are filled at the moment. Average players over seven days: 0; peak: 1. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 1 players.

Wipe Frequency

What happens on wipe day at [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy wipe?

The record holds too few of [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 16 hours old.

Server Info

What is the server location for [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy?

No region tag is published by [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy, though its name points to Europe. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 176.57.174.150:28715.

Is [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy performing well?

The last 48 hours average 56 server fps, the low being 42. 103,272 entities is the maximum carried: buildings, deployables and everything else. Up to 2,877 MB of memory was used. What players feel as lag is low fps together with a rising entity count.

[EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy. Joining requires the same protocol on your game, which Steam updates.

How reliable is [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy and is it currently online?

The server is live: [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy is online. 36 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 86% uptime, 144 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy?

These tags are published by [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players; ^q (Premium): Rust premium status is required to join; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy?

The following Rust Analytics lists feature [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join [EU-GER] OREGON | Land Of The Dead | PvE | by Dreamy?

Type client.connect 176.57.174.150:28715 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Rust premium status is required to join. For more information, go to https://discord.com/invite/uZe4fzwPps.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167781,^q,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.