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RUST ANALYTICS
LIVE34,531PLY11,450SRV
QUOTE 176.57.174.150:29915 Online checked 8m ago

IaFe

quad monthly wipes moddedoxidesoftcore
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,569
top 52%
Rank · 7d ago
#16,709
5140 places up
Last wipe
11d ago
monthly schedule
Next wipe
22d 12h
Thu 5 Nov, 19:00 UTC FW
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
3500
Procedural Map · seed 2147483647
First seen
2 Oct 2026
no hostname published

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct7 Oct9 Oct12 Oct14 Oct

Top 52% of all ranked servers, and #547 of the quad servers (top 67%). Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 12h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 1 on average0/100+0
2[RU] Seven Rust [Solo] Для НовичковEU · quad · monthly · 1 on average2/200+2
3[EA] Softcore 1quad · monthly · 121 on average77/350−41−34.7%
4[EU] Facepunch Softcore 1EU · quad · monthly · 102 on average30/400−8−20.7%
5Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 58 on average65/150−8−11.1%
6LA ISLA DEL ABUELO / NOOB FRIENDLY / LATAM - ESP / SPANISH ONLYNA · quad · monthly · 30 on average25/200+9+53.8%

Quick answers

from the figures on this page

Server Rules

How is IaFe configured in terms of rules and settings?

No gather rate appears in the name of IaFe. A maximum of 4 players per group is set through quad. softcore is the mode, Facepunch's easier mode: you keep part of your loot. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is disabled.

Which map is played on IaFe?

A procedural map of size 3,500 with seed 2147483647 runs on IaFe, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of IaFe?

In the top 52% of all ranked servers, IaFe is #11,569 on player hours over the last seven days. In the quad group, it ranks #547.

How full is IaFe?

0 of 50 slots on IaFe are filled at the moment. The seven-day average is 0 players, with a peak of 1.

Wipe Cycle

When does IaFe schedule its wipes?

The estimate for IaFe's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 11 days 23 hours. The tags state monthly wipes.

Server Details

What is the server location for IaFe?

No region is published by IaFe. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 176.57.174.150:29915.

Is IaFe performing well?

Average server fps for the last 48 hours is 58; the floor was 46. At its peak it held 72,185 entities: buildings, deployables and the rest of the world. The memory ceiling reached 2,180 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is IaFe running?

Rust network protocol 2634 and build 167781 on Windows is what IaFe runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is IaFe and is it currently online?

The server is live: IaFe is online. 19 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 2 October 2026.

Server Tags

How should you interpret the tags on IaFe?

The game's server browser reads gmsoftcore (Game mode): An easier ruleset: softcore; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): Teams take no more than 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings, which IaFe publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does IaFe show up in Rust Analytics lists and filters?

These Rust Analytics lists include IaFe: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join IaFe?

The console route: start Rust, press F1, enter client.connect 176.57.174.150:29915. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmsoftcore,cs167781,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp50
Max players Capacity: 50 slots.
ts4
Group limit Teams take no more than 4.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.