Rust Oxide Dev - Local
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,839 top 53%
- Rank · 7d ago
- #15,328 ▲3489 places up
- Last wipe
- 7d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 7 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 12:35 UTC7d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 127 on average | 145/300 | ▲+70+93.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 193/225 | ▲+73+60.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+1+1.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 30/1000 | ▼−31−50.8% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 18/1000 | ▼−1−4.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 58/700 | ▼−1−1.7% |
Quick answers
from the figures on this pageServer Rules
How is Rust Oxide Dev - Local configured in terms of rules and settings?
No gather rate appears in the name of Rust Oxide Dev - Local. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
Which map is played on Rust Oxide Dev - Local?
A procedural map runs on Rust Oxide Dev - Local, created by the game.
Player Count
Where does Rust Oxide Dev - Local sit in the rankings?
For the last seven days, Rust Oxide Dev - Local holds rank #11,839 on player hours, in the top 53% of all ranked servers.
How many players does Rust Oxide Dev - Local have?
Right now, Rust Oxide Dev - Local is offline; the last sighting was 5 days 21 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest.
Wipe Cycle
What happens on wipe day at Rust Oxide Dev - Local?
Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does Rust Oxide Dev - Local wipe?
There are too few wipes on record for Rust Oxide Dev - Local to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 7 days 6 hours old.
Server Info
What is the server location for Rust Oxide Dev - Local?
For Rust Oxide Dev - Local, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 176.60.48.184:28115 is its address.
Rust Oxide Dev - Local runs which version of Rust?
The version in use at Rust Oxide Dev - Local: Rust network protocol 2634 and build 167231, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rust Oxide Dev - Local?
Rust Oxide Dev - Local is down. The last time we saw it was 5 days 21 hours ago. 6 full days have passed with 3% uptime, 5 of 144 hours. 7 October 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on Rust Oxide Dev - Local?
Published by Rust Oxide Dev - Local for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167231 (Build): Build 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Rust Oxide Dev - Local show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Rust Oxide Dev - Local: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join Rust Oxide Dev - Local?
The console route: start Rust, press F1, enter client.connect 176.60.48.184:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust
mp2
ts8
v2634
cs167231
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.