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RUST ANALYTICS
LIVE57,793PLY11,660SRV
QUOTE 176.64.82.77:28015 Offline checked 23d ago

ServerName

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,512
no region published
Rank · 7d ago
#12,416
3096 places down
Last wipe
38d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average270/325+30+12.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average256/325+71+38.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average332/350−70−17.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average244/300+82+50.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average50/250+1+2.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average219/350+56+34.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ServerName?

The name of ServerName carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on ServerName?

ServerName uses a procedural map, which the game generates.

Player Count

Where does ServerName sit in the rankings?

In the top – of all ranked servers, ServerName is #15,512 on player hours over the last seven days.

What is the population on ServerName?

Right now, ServerName is offline; the last sighting was 23 days 8 hours ago.

Wipe Frequency

On what cycle does ServerName wipe?

No rhythm can be told for ServerName yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 38 days 5 hours ago the current world was created.

Server Info

What is the server location for ServerName?

No region is published by ServerName. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 176.64.82.77:28015 is its address.

ServerName runs which version of Rust?

The version in use at ServerName: Rust network protocol 2633 and build 164530, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is ServerName and is it currently online?

Offline at this moment: ServerName. Last seen 23 days 8 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 20 September 2026.

Server Tags

What is the meaning of the tags on ServerName?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which ServerName publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does ServerName show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature ServerName: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

How can I connect to ServerName?

Type client.connect 176.64.82.77:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs164530
Build Build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.