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RUST ANALYTICS
LIVE35,755PLY11,456SRV
QUOTE 176.96.191.196:28015 Offline checked 7d ago

Poligon

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,903
top 72%
Rank · 7d ago
#9,613
6290 places down
Last wipe
7d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.7 days
between real wipes
on rhythm
50%
of its recent wipes
wipe-day peak
0
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctTue 29 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:52 UTC7d ago 0 – running 1
Tue 29 Sep, 17:14 UTC15d ago 1 held half 8 days 0
Sun 27 Sep, 00:32 UTC18d ago 0 – 2.7 days 0
Thu 24 Sep, 08:53 UTC20d ago 1 – 2.7 days 1
Tue 22 Sep, 14:13 UTC22d ago 1 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average119/200−49−29.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 335 on average76/200−16−17.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average446/475+85+23.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average81/200−15−15.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average20/250+2+9.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average85/125−8−8.3%

Quick answers

from the figures on this page

Rules & Settings

How is Poligon configured in terms of rules and settings?

The name of Poligon carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Poligon?

Poligon uses a procedural map, which the game generates.

Player Count

Where does Poligon sit in the rankings?

In the top 72% of all ranked servers, Poligon is #15,903 on player hours over the last seven days.

What is the population on Poligon?

Right now, Poligon is offline; the last sighting was 7 days 8 hours ago.

Wipe Schedule

What can you expect on wipe day for Poligon?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 100% of its recent wipes.

On what cycle does Poligon wipe?

No next wipe can be predicted for Poligon: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 7 days 9 hours old.

Server Overview

What is the server location for Poligon?

For Poligon, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 176.96.191.196:28015 is its address.

Poligon is on which Rust version?

The build is Rust network protocol 2634 and build 167058 on Windows, running on Poligon. Joining requires the same protocol on your game, which Steam updates.

Is Poligon up, and how consistent is its uptime?

Poligon is down. The last time we saw it was 7 days 8 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 20 September 2026.

Tags and Rankings

What is the meaning of the tags on Poligon?

Published by Poligon for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Poligon appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Poligon matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Poligon?

The console route: start Rust, press F1, enter client.connect 176.96.191.196:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167058
Build Game build: 167058.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.