World2057 - Teste isolado
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪+0 +0.0% from 1
- 7-day average
- 1 peak 1
- Rank
- #13,624 top 62%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- – no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- not published players per team
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 15 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 116/300 | ▲+23+24.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 123/225 | ▲+8+6.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−3.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 16/1000 | ▼−3−13.9% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 21/700 | ▼−21−49.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 70 on average | 349/1000 | ▲+341+4355.3% |
Quick answers
from the figures on this pageMap and Rules
How is World2057 - Teste isolado configured in terms of rules and settings?
No gather rate is given in the name of World2057 - Teste isolado. A group limit is not published. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. VAC, Valve's anti-cheat, is disabled.
Which map is played on World2057 - Teste isolado?
World2057 - Teste isolado uses a procedural map, which the game generates.
Activity
What position does World2057 - Teste isolado hold in the server rankings?
For the last seven days, World2057 - Teste isolado holds rank #13,624 on player hours, in the top 62% of all ranked servers.
How full is World2057 - Teste isolado?
Right now, World2057 - Teste isolado is offline; the last sighting was 15 hours ago. Average players over seven days: 1; peak: 1. The busiest hour in the last 48 hours was 04:00 UTC, with an average of 1 players.
Wipe Frequency
On what cycle does World2057 - Teste isolado wipe?
The record holds too few of World2057 - Teste isolado's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC.
Server Info
Where can World2057 - Teste isolado be found?
For World2057 - Teste isolado, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 177.37.237.25:1252.
World2057 - Teste isolado is on which Rust version?
The version in use at World2057 - Teste isolado: Rust network protocol 1252, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of World2057 - Teste isolado?
World2057 - Teste isolado is down. The last time we saw it was 15 hours ago. 15 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on World2057 - Teste isolado?
These tags are published by World2057 - Teste isolado and read by the game's server browser: mp2 (Max players): It holds 2 slots; v1252 (Protocol): Your game must run protocol 1252 to connect; modded (Modded): Modded listing: the game is changed by plugins or settings; oxide (Oxide): The plugin framework Oxide (uMod) is in use; procsd234 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set; procsz3000 (Custom tag): The owner or a plugin added this; it is not part of the standard Rust tag set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature World2057 - Teste isolado?
These Rust Analytics lists include World2057 - Teste isolado: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
Connection
What steps do I take to join World2057 - Teste isolado?
The console route: start Rust, press F1, enter client.connect 177.37.237.25:1252. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,v1252,procsd234,procsz3000,modded,oxide
Game
mp2
v1252
Mods and access
modded
oxide
Other
procsd234
procsz3000
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.