Server Teste
Key statistics
the figures behind the quote- Players now
- 1/ 11 9% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #12,521 top 56%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago monthly schedule
- Next wipe
- 22d 8h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 12 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 30/1000 | ▼−39−56.4% | |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 9/1000 | ▼−15−62.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 30/700 | ▼−68−69.3% | |
| 4 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 69 on average | 28/200 | ▼−22−44.2% | |
| 5 | 666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average | 14/650 | ▼−2−13.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 60 on average | 5/1000 | ▼−3−36.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Server Teste?
No gather rate appears in the name of Server Teste. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC is active.
What is the current map on Server Teste?
The game generates the procedural map on Server Teste.
Population
What is the rank of Server Teste?
In the top 56% of all ranked servers, Server Teste is #12,521 on player hours over the last seven days.
How full is Server Teste?
Right now, Server Teste is offline; the last sighting was 2 days 3 hours ago. The seven-day average is 1 players, with a peak of 1.
Wipe Frequency
When does Server Teste schedule its wipes?
Using the force wipe, Server Teste's next wipe is estimated. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 2 days 4 hours ago the current world was created. The tags state monthly wipes.
Server Info
What is the server location for Server Teste?
There is no region published for Server Teste. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 177.7.149.95:28015.
Server Teste is on which Rust version?
The build is Rust network protocol 2634 and build 167398 on Windows, running on Server Teste. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Server Teste?
No response from Server Teste. It was last seen 2 days 3 hours ago. Availability of 0% over the last 1 full day: it was online for 0 of 24 hours. First sighting by Rust Analytics: 12 October 2026.
Server Tags
What is the meaning of the tags on Server Teste?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp11 (Max players): It holds 11 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon, which Server Teste publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Server Teste show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Server Teste: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Connection
What is the process to join Server Teste?
The console route: start Rust, press F1, enter client.connect 177.7.149.95:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp11,ptrak,$r?,v2634,^z,^y,^m,gmvanilla,cs167398,ts8
Game
gmvanilla
mp11
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^m
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.