PaperRust LOCAL validation
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,509 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3h ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 13:19 UTC3h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 218/400 | ▼−18−7.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 16.10EU · groups of 16+ · weekly · 107 on average | 176/225 | ▼−9−4.8% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 17.10EU · groups of 8+ · weekly · 102 on average | 123/100 | ▼−4−2.8% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 17.10EU · groups of 16+ · monthly · 85 on average | 162/1000 | ▼−175−52.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 74 on average | 18/700 | ▼−13−41.8% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 15.10EU · groups of 16+ · monthly · 71 on average | 61/1000 | ▼−56−47.9% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on PaperRust LOCAL validation?
The name of PaperRust LOCAL validation carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on PaperRust LOCAL validation?
The game generates the procedural map on PaperRust LOCAL validation.
Player Count
What position does PaperRust LOCAL validation hold in the server rankings?
For the last seven days, PaperRust LOCAL validation holds rank #15,509 on player hours, in the top 71% of all ranked servers.
What is the population on PaperRust LOCAL validation?
At present, PaperRust LOCAL validation is offline; the last sighting was 58 minutes ago. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does PaperRust LOCAL validation wipe?
There are too few wipes on record for PaperRust LOCAL validation to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 3 hours ago the current world was created.
Server Details
What is the server location for PaperRust LOCAL validation?
For PaperRust LOCAL validation, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 177.72.227.240:28015 is its address.
PaperRust LOCAL validation is on which Rust version?
The version in use at PaperRust LOCAL validation: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of PaperRust LOCAL validation?
Offline at this moment: PaperRust LOCAL validation. Last seen 58 minutes ago. The earliest Rust Analytics saw it was 19 October 2026.
Tags and Rankings
How should you interpret the tags on PaperRust LOCAL validation?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon, which PaperRust LOCAL validation publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
PaperRust LOCAL validation appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include PaperRust LOCAL validation: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to Join
What steps do I take to join PaperRust LOCAL validation?
The console route: start Rust, press F1, enter client.connect 177.72.227.240:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust
mp2
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.