PrivateServer
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #7,922 top 35%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 4d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 12 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 9 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 171/200 | ▲+5+2.9% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 99/200 | ▪+0+0.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 352/400 | ▲+61+20.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 97/200 | ▲+6+6.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 17/250 | ▼−9−34.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 93/125 | ▲+20+28.2% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on PrivateServer?
No gather rate appears in the name of PrivateServer. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on PrivateServer?
The game generates the procedural map on PrivateServer.
Activity
Where does PrivateServer sit in the rankings?
In the top 35% of all ranked servers, PrivateServer is #7,922 on player hours over the last seven days.
What is the population on PrivateServer?
0 of 10 slots on PrivateServer are filled right now. Average players over seven days: 0; peak: 1. At 17:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Schedule
When does PrivateServer schedule its wipes?
There are too few wipes on record for PrivateServer to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 4 days 12 hours ago the current world was created.
Server Overview
What is the server location for PrivateServer?
For PrivateServer, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 178.105.229.113:28015 is its address.
PrivateServer runs which version of Rust?
Rust network protocol 2634 and build 167398 on Linux is what PrivateServer runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of PrivateServer?
The server is live: PrivateServer is online. The last 4 full days give 100% uptime, 96 hours on out of 96. First sighting by Rust Analytics: 9 October 2026.
Server Tags
How should you interpret the tags on PrivateServer?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which PrivateServer publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does PrivateServer show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature PrivateServer: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
What steps do I take to join PrivateServer?
Type client.connect 178.105.229.113:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.