Skip to the page
RUST ANALYTICS
LIVE34,582PLY11,444SRV
QUOTE 178.120.5.241:28115 Offline checked 22h ago

Rust Oxide Dev - Local

Players · last
0/ 2
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,613
top 61%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75120:0021:0008:00Wiped Tue 13 Oct, 20:58 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:58 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average159/200−87−35.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 334 on average87/200−56−39.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average271/350+48+21.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average107/200−30−21.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average21/250+2+9.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average103/100−12−10.8%

Quick answers

from the figures on this page

Server Rules

How is Rust Oxide Dev - Local configured in terms of rules and settings?

The name of Rust Oxide Dev - Local carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

What is the current map on Rust Oxide Dev - Local?

A procedural map runs on Rust Oxide Dev - Local, created by the game.

Population

What position does Rust Oxide Dev - Local hold in the server rankings?

For the last seven days, Rust Oxide Dev - Local holds rank #13,613 on player hours, in the top 61% of all ranked servers.

What is the population on Rust Oxide Dev - Local?

Right now, Rust Oxide Dev - Local is offline; the last sighting was 22 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. At 20:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

On what cycle does Rust Oxide Dev - Local wipe?

The record holds too few of Rust Oxide Dev - Local's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 33 hours old.

Server Overview

Where can Rust Oxide Dev - Local be found?

No region is published by Rust Oxide Dev - Local. Rust Analytics reports the location a server claims, not the machine's actual location. 178.120.5.241:28115 is its address.

Rust Oxide Dev - Local runs which version of Rust?

The build is Rust network protocol 2634 and build 167781 on Windows, running on Rust Oxide Dev - Local. Joining requires the same protocol on your game, which Steam updates.

Is Rust Oxide Dev - Local up, and how consistent is its uptime?

Rust Oxide Dev - Local is down. The last time we saw it was 22 hours ago. The server stayed up 4% of the time in the last 1 full day. 1 of 24 hours were online. The earliest Rust Analytics saw it was 13 October 2026.

Server Tags

How should you interpret the tags on Rust Oxide Dev - Local?

Published by Rust Oxide Dev - Local for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Rust Oxide Dev - Local show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Rust Oxide Dev - Local: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

How can I connect to Rust Oxide Dev - Local?

The console route: start Rust, press F1, enter client.connect 178.120.5.241:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.