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RUST ANALYTICS
LIVE85,585PLY11,697SRV
QUOTE 178.140.221.43:28015 Online checked 9m ago

FriendsCore

monthly wipes vanillamoddedcarbon
Players · last
2/ 500
+1+100.0%24h
0% full
Day range 0 3
7-day avg 1 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
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Key statistics

the figures behind the quote
Players now
2/ 500
0% full
Change · 24h
+1
+100.0% from 1
7-day average
1
peak 3
Rank
#3,666
top 16%
Rank · 7d ago
#6,844
3178 places up
Last wipe
10d ago
monthly schedule
Next wipe
22d 1h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
125
player hours, last seven days
Map
6000
Procedural Map · seed 717284259
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 1h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  1. 22d 1hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 19:35 UTC10d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average39/1000−67−63.3%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−28−69.8%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average67/700−29−30.2%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average18/650−17−49.2%
5SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 64 on average68/200−24−26.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 58 on average322/700−145−31.0%

Quick answers

from the figures on this page

Server Rules

How is FriendsCore configured in terms of rules and settings?

No gather rate appears in the name of FriendsCore. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. Its self-description is vanilla: rust as Facepunch ships it: rates, kits and rules unchanged. VAC, Valve's anti-cheat, is enabled.

Which map is played on FriendsCore?

A procedural map of size 6,000 with seed 717284259 runs on FriendsCore, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of FriendsCore?

For the last seven days, FriendsCore holds rank #3,666 on player hours, in the top 16% of all ranked servers.

What is the population on FriendsCore?

On FriendsCore, 2 players are in now, out of 500 slots. The seven-day average is 1 players, with a peak of 3. At 14:00 UTC in the last 48 hours, it averaged 3 players, the busiest hour.

Wipe Schedule

How does FriendsCore handle wipe day?

Recent wipes at this server drew an average peak of 3 players. On the latest wipe, 12 hours after the wipe, the crowd peaked.

How often does FriendsCore wipe?

Once a month, at the force wipe, FriendsCore wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 10 days 22 hours old. A monthly wipe schedule is published in its tags.

Server Details

What is the location of FriendsCore?

There is no region published for FriendsCore. Rust Analytics reports the location a server claims, not the machine's actual location. 178.140.221.43:28015 is its address.

How is the performance on FriendsCore?

The last 48 hours average 191 server fps, the low being 167. 206,909 entities is the maximum carried: buildings, deployables and everything else. Up to 5,231 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is FriendsCore running?

The build is Rust network protocol 2634 and build 166652 on Windows, running on FriendsCore. Joining requires the same protocol on your game, which Steam updates.

How reliable is FriendsCore and is it currently online?

The server is live: FriendsCore is online. The reported uptime puts its last restart at about 2 days 18 hours ago. 93% is its uptime for the last 7 full days, 156 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on FriendsCore?

These tags are published by FriendsCore and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature FriendsCore?

On Rust Analytics, FriendsCore matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join FriendsCore?

Type client.connect 178.140.221.43:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://kupol.at.ua/.

Server tags

what each one means

Published as mp500,ptsw,$r?,v2634,^z,^y,^m,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp500
Max players Capacity: 500 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptsw
Networking 'sw' is the network layer in use.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Difficulty

^v
Vanilla Rust as Facepunch ships it: rates, kits and rules unchanged.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.