Name of Server as Shown on the Client Server List
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,338 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 27d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 16 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 274/325 | ▲+34+14.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 264/325 | ▲+79+42.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 345 on average | 330/350 | ▼−72−17.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 248/300 | ▲+86+53.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 51/250 | ▲+2+4.8% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 220/350 | ▲+57+35.3% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Name of Server as Shown on the Client Server List?
No gather rate is given in the name of Name of Server as Shown on the Client Server List. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
What is the current map on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, created by the game.
Population
What position does Name of Server as Shown on the Client Server List hold in the server rankings?
In the top – of all ranked servers, Name of Server as Shown on the Client Server List is #13,338 on player hours over the last seven days.
How many players does Name of Server as Shown on the Client Server List have?
Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 27 days 1 hours ago.
Wipe Schedule
When does Name of Server as Shown on the Client Server List schedule its wipes?
No rhythm can be told for Name of Server as Shown on the Client Server List yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 27 days 4 hours old.
Server Overview
What is the server location for Name of Server as Shown on the Client Server List?
For Name of Server as Shown on the Client Server List, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 178.158.243.224:28015.
What Rust version is Name of Server as Shown on the Client Server List running?
Rust network protocol 2633 and build 163794 on Windows is what Name of Server as Shown on the Client Server List runs. The protocol has to match for you to join, and Steam applies that update.
Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?
Name of Server as Shown on the Client Server List is down. The last time we saw it was 27 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 16 September 2026.
Tags and Rankings
How should you interpret the tags on Name of Server as Shown on the Client Server List?
These tags are published by Name of Server as Shown on the Client Server List and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs163794 (Build): Game build: 163794; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Name of Server as Shown on the Client Server List appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What steps do I take to join Name of Server as Shown on the Client Server List?
Type client.connect 178.158.243.224:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.