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RUST ANALYTICS
LIVE41,173PLY11,477SRV
QUOTE 178.173.248.141:28115 Offline checked 19d ago

RustMi Local Test

Players · last
0/ 5
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,224
top 71%
Rank · 7d ago
#14,007
2217 places down
Last wipe
20d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 17:33 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average159/200+6+3.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 336 on average103/200+3+2.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 325 on average483/525+69+16.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 317 on average106/200−6−5.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average23/250−6−20.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average107/150−4−3.9%

Quick answers

from the figures on this page

Rules & Settings

How is RustMi Local Test configured in terms of rules and settings?

No gather rate is given in the name of RustMi Local Test. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.

What is the current map on RustMi Local Test?

RustMi Local Test uses a procedural map, which the game generates.

Population

What is the rank of RustMi Local Test?

In the top 71% of all ranked servers, RustMi Local Test is #16,224 on player hours over the last seven days.

How many players does RustMi Local Test have?

Right now, RustMi Local Test is offline; the last sighting was 19 days 20 hours ago.

Wipe Cycle

How does RustMi Local Test handle wipe day?

An average of 1 players marked the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd reached its peak.

How often does RustMi Local Test wipe?

There are too few wipes on record for RustMi Local Test to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 20 days 8 hours.

Server Details

What is the server location for RustMi Local Test?

No region is published by RustMi Local Test. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 178.173.248.141:28115.

What Rust version is RustMi Local Test running?

Rust network protocol 2633 and build 165217 on Windows is what RustMi Local Test runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is RustMi Local Test up, and how consistent is its uptime?

Offline at this moment: RustMi Local Test. Last seen 19 days 20 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 24 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on RustMi Local Test?

These tags are published by RustMi Local Test and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RustMi Local Test show up in Rust Analytics lists and filters?

These Rust Analytics lists include RustMi Local Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join RustMi Local Test?

Type client.connect 178.173.248.141:28115 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.