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RUST ANALYTICS
LIVE56,435PLY11,628SRV
QUOTE 178.176.189.70:28015 Offline checked 1d ago

ScoobyDooRUST

Players · last
1/ 5
n/a24h
20% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#11,780
top 53%
Rank · 7d ago
#16,839
5059 places up
Last wipe
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75117:0018:0019:0020:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:55 UTC1d ago – – – 0
Sun 11 Oct, 18:04 UTC2d ago – – – 0
Sun 11 Oct, 17:42 UTC2d ago – – – 0
Sun 11 Oct, 17:21 UTC2d ago – – – 0
Sun 11 Oct, 16:54 UTC2d ago – – – 0

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1FarEast Классика Для НовичковEU · groups of 8+ · weekly · 204 on average120/500−31−20.5%
2Vital Rust - EU MonthlyEU · no group limit · 82 on average72/100−12−14.1%
3Magic Rust Vanilla (Monthly) JUST WIPED | 13.10no group limit · 70 on average65/100+2+2.4%
4Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 13.10EU · no group limit · 1x · 69 on average60/100−7−10.1%
5Rustoria.co - EU Main | JUST WIPED 13.10EU · no group limit · 65 on average53/100−16−23.4%
6Rustoria.co - EU East Medium | JUST WIPED 13.10EU · no group limit · 65 on average77/100+8+12.4%

Quick answers

from the figures on this page

Map and Rules

How is ScoobyDooRUST configured in terms of rules and settings?

The name of ScoobyDooRUST carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

Which map is played on ScoobyDooRUST?

A procedural map runs on ScoobyDooRUST, created by the game.

Population

Where does ScoobyDooRUST sit in the rankings?

For the last seven days, ScoobyDooRUST holds rank #11,780 on player hours, in the top 53% of all ranked servers.

How many players does ScoobyDooRUST have?

At present, ScoobyDooRUST is offline; the last sighting was 25 hours ago. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 21:00 UTC, with an average of 0 players.

Wipe Schedule

When does ScoobyDooRUST schedule its wipes?

Every few hours ScoobyDooRUST makes a new world. No resets count as wipes, and it keeps no wipe schedule.

Server Info

What is the server location for ScoobyDooRUST?

No region is published by ScoobyDooRUST. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 178.176.189.70:28015.

ScoobyDooRUST is on which Rust version?

The version in use at ScoobyDooRUST: Rust network protocol 2634 and build 167584, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is ScoobyDooRUST up, and how consistent is its uptime?

ScoobyDooRUST is down. The last time we saw it was 25 hours ago. The last 6 full days give 8% uptime, 12 hours on out of 144. 6 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on ScoobyDooRUST?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which ScoobyDooRUST publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature ScoobyDooRUST?

On Rust Analytics, ScoobyDooRUST matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to Join

How can I connect to ScoobyDooRUST?

Type client.connect 178.176.189.70:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players It holds 5 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.