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RUST ANALYTICS
LIVE34,770PLY11,466SRV
QUOTE 178.177.237.201:28015 Offline checked 16d ago

nameserver

Players · last
2/ 15
n/a24h
13% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
2/ 15
13% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,828
top 54%
Rank · 7d ago
#11,694
1134 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average170/200+4+2.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average92/200−7−6.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average350/400+59+20.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average98/200+6+7.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−8−30.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average90/125+17+24.1%

Quick answers

from the figures on this page

Map and Rules

How is nameserver configured in terms of rules and settings?

The name of nameserver carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on nameserver?

A procedural map runs on nameserver, created by the game.

Population

Where does nameserver sit in the rankings?

In the top 54% of all ranked servers, nameserver is #12,828 on player hours over the last seven days.

How full is nameserver?

At present, nameserver is offline; the last sighting was 16 days 16 hours ago.

Wipe Frequency

How often does nameserver wipe?

The record holds too few of nameserver's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 18 days 5 hours old.

Server Overview

Where can nameserver be found?

For nameserver, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 178.177.237.201:28015 is its address.

nameserver is on which Rust version?

The version in use at nameserver: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is nameserver up, and how consistent is its uptime?

Offline at this moment: nameserver. Last seen 16 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 27 September 2026.

Tags and Rankings

How should you interpret the tags on nameserver?

Published by nameserver for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does nameserver show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature nameserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join nameserver?

Type client.connect 178.177.237.201:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players It holds 15 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.