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RUST ANALYTICS
LIVE67,259PLY11,680SRV
QUOTE 178.177.239.231:28015 Offline checked 12d ago

nameserver

Players · last
0/ 15
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,700
top 70%
Rank · 7d ago
#15,586
1114 places down
Last wipe
17d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average340/400+62+22.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average338/400+102+43.1%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average316/325−70−18.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average292/375+89+43.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average51/250−10−16.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average249/400+30+13.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on nameserver?

The name of nameserver carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on nameserver?

A procedural map runs on nameserver, created by the game.

Player Count

What position does nameserver hold in the server rankings?

In the top 70% of all ranked servers, nameserver is #16,700 on player hours over the last seven days.

How many players does nameserver have?

Right now, nameserver is offline; the last sighting was 12 days 21 hours ago.

Wipe Cycle

How often does nameserver wipe?

There are too few wipes on record for nameserver to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 17 days 22 hours old.

Server Overview

What is the location of nameserver?

No region is published by nameserver. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 178.177.239.231:28015 is its address.

nameserver runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what nameserver runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is nameserver and is it currently online?

nameserver is down. The last time we saw it was 12 days 21 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 30 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on nameserver?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp15 (Max players): Capacity: 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which nameserver publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does nameserver show up in Rust Analytics lists and filters?

These Rust Analytics lists include nameserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join nameserver?

The console route: start Rust, press F1, enter client.connect 178.177.239.231:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp15
Max players Capacity: 15 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.