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RUST ANALYTICS
LIVE82,364PLY11,765SRV
QUOTE 178.20.158.67:26026 Online EU checked 9m ago

[UFS] Ukrainian PVE server, no kills/raids (X1-X2)

1x monthly wipes moddedoxidepve
Players · last
13/ 80
−1−4.9%24h
16% full
Day range 1 19
7-day avg 8 peak 22
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
13/ 80
16% full
Change · 24h
−1
−4.9% from 14
7-day average
8
peak 22
Rank
#1,230
top 6% · #463 in EU
Rank · 7d ago
#1,159
71 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 23h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
1x
read from the name
Score
1,291
player hours, last seven days
Map
4500
Procedural Map · seed 525732258
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
01020304020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 21 players.

Server performance

02040608020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 6% of all ranked servers, top 16% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 23h

The force wipe · high confidence

wipe-day peak
33
players, last three wipes

Coming wipes

  1. 22d 23hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:33 UTC FW12d ago 33 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
11[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 78 on average95/200−5−5.1%
2[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | EU · groups of 8+ · monthly · 51 on average92/150+0+0.2%
3YahRly PvE | Raidable Bases | Chill Community | GraveEU · groups of 12+ · monthly · 34 on average49/100−1−1.5%
4[EU] RustEZ Survival PvE | No Decay | No Raiding | No KillingEU · groups of 8+ · monthly · 32 on average35/200−4−11.0%
5Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetEU · no group limit · 1x · monthly · 31 on average35/100−8−18.6%
6[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 28 on average41/200+4+12.1%

Quick answers

from the figures on this page

Map and Rules

How is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) configured in terms of rules and settings?

A gather rate of 1x appears in the name of [UFS] Ukrainian PVE server, no kills/raids (X1-X2). Up to 8 players per group, which is the game's default. pve is the mode, player-versus-player combat is absent. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC is active.

What is the current map on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

The map on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) is procedural, size 4,500, with seed 525732258, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What position does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) hold in the server rankings?

In the top 6% of all ranked servers, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) is #1,230 on player hours over the last seven days and #463 in Europe.

How many players does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) have?

13 of 80 slots on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) are filled right now. The mean over the last seven days is 8 players, reaching 22 at its highest. The busiest hour in the last 48 hours was 18:00 UTC, with an average of 20 players.

Wipe Cycle

What can you expect on wipe day for [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

An average of 33 players marked the busiest point of its recent wipes. 46 hours after the latest wipe, the crowd reached its peak.

On what cycle does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) wipe?

A single monthly wipe is what [UFS] Ukrainian PVE server, no kills/raids (X1-X2) runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. 12 days 1 hours ago the current world was created. Its tags list a wipe each month.

Server Info

What is the location of [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

With the EU tag, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 178.20.158.67:26026.

What is the performance like on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

Server fps over the last 48 hours: 48 on average, 40 at the lowest. 190,936 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 7,189 MB. A climbing entity count plus low fps is the lag players report.

[UFS] Ukrainian PVE server, no kills/raids (X1-X2) is on which Rust version?

Rust network protocol 2634 and build 167584 on Linux is what [UFS] Ukrainian PVE server, no kills/raids (X1-X2) runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) and is it currently online?

Online at this moment: [UFS] Ukrainian PVE server, no kills/raids (X1-X2). 14 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

These tags are published by [UFS] Ukrainian PVE server, no kills/raids (X1-X2) and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp80 (Max players): It holds 80 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; EU (Europe): Europe is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [UFS] Ukrainian PVE server, no kills/raids (X1-X2): Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 1x; Players now: At least 10.

Connection

What steps do I take to join [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

The console route: start Rust, press F1, enter client.connect 178.20.158.67:26026. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://ufs.co.ua/.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2634,^m,EU,^p,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp80
Max players It holds 80 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.