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RUST ANALYTICS
LIVE32,640PLY11,438SRV
QUOTE 178.206.189.183:28015 Offline checked 13d ago

kogita

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,418
top 65%
Rank · 7d ago
#14,894
524 places down
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
1 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 10:28 UTC13d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average0/200−246−100.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 334 on average76/200−67−47.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average299/350+76+34.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 315 on average108/200−29−20.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average11/250−8−42.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 270 on average85/100−30−26.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on kogita?

No gather rate is given in the name of kogita. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on kogita?

kogita uses a procedural map, which the game generates.

Population

Where does kogita sit in the rankings?

For the last seven days, kogita holds rank #15,418 on player hours, in the top 65% of all ranked servers.

What is the population on kogita?

Right now, kogita is offline; the last sighting was 13 days 19 hours ago.

Wipe Cycle

What can you expect on wipe day for kogita?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does kogita wipe?

The record holds too few of kogita's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 13 days 19 hours ago the current world was created.

Server Details

Where can kogita be found?

No region is published by kogita. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 178.206.189.183:28015 is its address.

kogita runs which version of Rust?

Rust network protocol 2633 and build 165217 on Windows is what kogita runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is kogita and is it currently online?

kogita is down. The last time we saw it was 13 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 1 October 2026.

Tags & Filters

What is the meaning of the tags on kogita?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which kogita publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

kogita appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, kogita matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to kogita?

Type client.connect 178.206.189.183:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players It holds 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.