Rust
Key statistics
the figures behind the quote- Players now
- 0/ 20 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,961 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 12345
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average | 169/200 | ▲+3+1.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average | 93/200 | ▼−6−5.7% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average | 372/400 | ▲+81+27.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average | 94/200 | ▲+2+2.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 18/250 | ▼−8−30.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 92/125 | ▲+19+26.8% |
Quick answers
from the figures on this pageMap and Rules
How is Rust configured in terms of rules and settings?
No gather rate is given in the name of Rust. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Rust?
Rust uses a procedural map of size 3,000 with seed 12345, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
Where does Rust sit in the rankings?
In the top 71% of all ranked servers, Rust is #15,961 on player hours over the last seven days.
What is the population on Rust?
Right now, Rust is offline; the last sighting was 43 hours ago. Average players over the last seven days: 0.
Wipe Frequency
When does Rust schedule its wipes?
No rhythm can be told for Rust yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 2 days 2 hours old.
Server Overview
What is the server location for Rust?
There is no region published for Rust. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 178.208.94.91:28015.
Is Rust performing well?
The last 48 hours average 170 server fps, the low being 105. 45,727 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 1,083 MB. What players feel as lag is low fps together with a rising entity count.
Rust runs which version of Rust?
The version in use at Rust: Rust network protocol 2634 and build 167398, on Linux. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Rust?
Offline at this moment: Rust. Last seen 43 hours ago. Its own uptime figure dates the last restart to roughly 1 hours ago. 2 full days have passed with 4% uptime, 2 of 48 hours. The earliest Rust Analytics saw it was 11 October 2026.
Tags and Rankings
What is the meaning of the tags on Rust?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which Rust publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Rust?
These Rust Analytics lists include Rust: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What is the process to join Rust?
The console route: start Rust, press F1, enter client.connect 178.208.94.91:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp20,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp20
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.