Local Server
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,238 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 25d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 18 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 08:47 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 407 on average | 217/225 | ▼−59−21.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average | 130/200 | ▼−13−8.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 337 on average | 239/275 | ▲+33+16.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average | 109/200 | ▼−58−34.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 13/250 | ▼−23−64.0% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 104/100 | ▼−31−22.8% |
Quick answers
from the figures on this pageRules & Settings
How is Local Server configured in terms of rules and settings?
No gather rate appears in the name of Local Server. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.
What is the current map on Local Server?
The game generates the procedural map on Local Server.
Population
Where does Local Server sit in the rankings?
In the top – of all ranked servers, Local Server is #13,238 on player hours over the last seven days.
How full is Local Server?
Right now, Local Server is offline; the last sighting was 25 days 16 hours ago.
Wipe Frequency
What can you expect on wipe day for Local Server?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
When does Local Server schedule its wipes?
The record holds too few of Local Server's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 25 days 22 hours.
Server Info
What is the location of Local Server?
No region is published by Local Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 178.252.127.223:28015.
Local Server runs which version of Rust?
Rust network protocol 2633 and build 164530 on Windows is what Local Server runs. Your game needs the same protocol to get in; Steam takes care of the update.
Is Local Server up, and how consistent is its uptime?
No response from Local Server. It was last seen 25 days 16 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 18 September 2026.
Tags & Filters
What is the meaning of the tags on Local Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent, which Local Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Local Server appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature Local Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join Local Server?
The console route: start Rust, press F1, enter client.connect 178.252.127.223:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp100
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.