Skip to the page
RUST ANALYTICS
LIVE71,017PLY11,686SRV
QUOTE 178.32.14.213:27101 Online checked 9m ago

Intoxicated EU Battle Royale

official modded
Players · last
0/ 200
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#7,953
top 36%
Rank · 7d ago
#8,064
111 places up
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
12
player hours, last seven days
Map
3500
Procedural Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.6 days
between real wipes
on rhythm
20%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Mon 12 OctSat 10 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 03:16 UTC2d ago 2 – running 0
Sat 10 Oct, 14:32 UTC4d ago 2 – 1.5 days 0
Mon 5 Oct, 20:51 UTC8d ago 1 held half 4.7 days 0
Mon 5 Oct, 09:19 UTC9d ago 1 – 0.5 days 0
Thu 1 Oct, 19:27 UTC FW13d ago 2 held half 3.6 days 1
Wed 16 Sep, 03:19 UTC28d ago 1 held half 15.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 637 on average1075/1500+396+58.3%
2R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 178 on average204/400+87+74.9%
3RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 73 on average136/400+45+50.1%
4R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average41/400+9+29.8%
5[EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLDEU · no group limit · 25 on average25/75+5+25.5%
6US Hub 01EU · groups of 1000+ · 11 on average10/3300+9+757.1%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Intoxicated EU Battle Royale?

The name of Intoxicated EU Battle Royale carries no gather rate. The default group size of 8 players applies here. minigames & battle royale is the mode, parkour, arenas, battle royale and Bedwars. It is listed in the Official tab in-game. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Intoxicated EU Battle Royale?

A custom map of size 3,500 runs on Intoxicated EU Battle Royale; the file is published for download on this page.

Activity

Where does Intoxicated EU Battle Royale sit in the rankings?

In the top 36% of all ranked servers, Intoxicated EU Battle Royale is #7,953 on player hours over the last seven days.

How full is Intoxicated EU Battle Royale?

On Intoxicated EU Battle Royale, 0 players are in now, out of 200 slots. The seven-day average is 0 players, with a peak of 2. At 16:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Frequency

What happens on wipe day at Intoxicated EU Battle Royale?

The average peak across its recent wipes is 2 players. On the latest wipe, 36 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what cycle does Intoxicated EU Battle Royale wipe?

Intoxicated EU Battle Royale wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 2 days 17 hours ago the current world was created.

Server Info

Where can Intoxicated EU Battle Royale be found?

Its name points to Europe and its region code is pol, but Intoxicated EU Battle Royale publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 178.32.14.213:27101 is its address.

How is the performance on Intoxicated EU Battle Royale?

Average server fps for the last 48 hours is 256; the floor was 256. At its peak it held 53,145 entities: buildings, deployables and the rest of the world. Memory use peaked at 924 MB. A climbing entity count plus low fps is the lag players report.

Intoxicated EU Battle Royale runs which version of Rust?

The build is Rust network protocol 2634 and build 166494 on Linux, running on Intoxicated EU Battle Royale. The protocol has to match for you to join, and Steam applies that update.

How reliable is Intoxicated EU Battle Royale and is it currently online?

The server is live: Intoxicated EU Battle Royale is online. 2 days 15 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Intoxicated EU Battle Royale?

The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): It holds 200 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): Build 166494; ptnone (Networking): This server operates at the network layer 'none'; $rpol (Region code): Region code pol; ^e (Minigames): Minigames such as arenas, Bedwars and parkour; ^j (Battle royale): Gather loot and fight as the zone tightens; ^z (Modded): The Modded listing applies: plugins or settings change play; rustmaps (Custom tag): A non-standard tag, added by the owner or through a plugin; stok (Custom tag): A non-standard tag, added by the owner or through a plugin, which Intoxicated EU Battle Royale publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Intoxicated EU Battle Royale?

On Rust Analytics, Intoxicated EU Battle Royale matches these lists: Rust servers: Europe, Modded Rust servers and Official Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Battle royale ^j and Modded ^z; Group limit: 5 or more; Last wipe: In the last 3 days; Boxes: Official only.

Joining the Server

What is the process to join Intoxicated EU Battle Royale?

The console route: start Rust, press F1, enter client.connect 178.32.14.213:27101. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at http://rustbattleroyale.com.

Server tags

what each one means

Published as gmrust,ptnone,cs166494,$rpol,ts8,^e,^j,^z,rustmaps,mp200,v2634,stok,ts8

On Rust Analytics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players It holds 200 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build Build 166494.
ptnone
Networking This server operates at the network layer 'none'.
$rpol
Region code Region code pol.

Gameplay

^e
Minigames Minigames such as arenas, Bedwars and parkour.
^j
Battle royale Gather loot and fight as the zone tightens.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.

Other

rustmaps
Custom tag A non-standard tag, added by the owner or through a plugin.
stok
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.