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RUST ANALYTICS
LIVE54,499PLY11,548SRV
QUOTE 178.68.57.104:28015 Offline checked 13d ago

BedWars Dev

moddedcarbon
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,563
top 65%
Rank · 7d ago
#9,666
5897 places down
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
29 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 22:05 UTC13d ago 2 – running 2
Tue 29 Sep, 21:19 UTC14d ago 2 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 127 on average148/300−52−25.9%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average146/225+11+7.8%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+1+1.2%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average40/1000−50−55.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average11/1000−17−60.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average38/700−66−63.3%

Quick answers

from the figures on this page

Rules & Settings

How is BedWars Dev configured in terms of rules and settings?

The name of BedWars Dev carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Activity

Where does BedWars Dev sit in the rankings?

For the last seven days, BedWars Dev holds rank #15,563 on player hours, in the top 65% of all ranked servers.

How many players does BedWars Dev have?

Right now, BedWars Dev is offline; the last sighting was 13 days 10 hours ago.

Wipe Cycle

What can you expect on wipe day for BedWars Dev?

The average peak across its recent wipes is 2 players. 1 hours after the latest wipe, the crowd reached its peak.

When does BedWars Dev schedule its wipes?

There are too few wipes on record for BedWars Dev to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 13 days 12 hours old.

Server Details

What is the location of BedWars Dev?

No region is published by BedWars Dev. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 178.68.57.104:28015 is its address.

BedWars Dev is on which Rust version?

The build is Rust network protocol 2633 and build 162929 on Windows, running on BedWars Dev. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of BedWars Dev?

Offline at this moment: BedWars Dev. Last seen 13 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 29 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on BedWars Dev?

Published by BedWars Dev for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs162929 (Build): It runs build 162929; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does BedWars Dev show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature BedWars Dev: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join BedWars Dev?

The console route: start Rust, press F1, enter client.connect 178.68.57.104:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs162929
Build It runs build 162929.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.