Skin Server
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,224 top 68%
- Rank · 7d ago
- #14,745 ▼1479 places down
- Last wipe
- 15d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 0.5 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 23:51 UTC15d ago | 1 | – | running | 0 |
| Mon 28 Sep, 12:51 UTC16d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 126 on average | 196/300 | ▪+0−0.1% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 195/225 | ▲+6+3.0% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−2.9% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 47/1000 | ▼−59−55.6% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 14/1000 | ▼−17−55.1% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 55/700 | ▼−73−57.2% |
Quick answers
from the figures on this pageRules & Settings
How is Skin Server configured in terms of rules and settings?
No gather rate is given in the name of Skin Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on Skin Server?
A procedural map runs on Skin Server, created by the game.
Player Count
Where does Skin Server sit in the rankings?
In the top 68% of all ranked servers, Skin Server is #16,224 on player hours over the last seven days.
How many players does Skin Server have?
At present, Skin Server is offline; the last sighting was 14 days 22 hours ago.
Wipe Schedule
How does Skin Server handle wipe day?
An average of 1 players marked the busiest point of its recent wipes. On the latest wipe, 15 hours after the wipe, the crowd peaked.
On what cycle does Skin Server wipe?
There are too few wipes on record for Skin Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 15 days 13 hours old.
Server Overview
Where can Skin Server be found?
There is no region published for Skin Server. Rust Analytics reports the location a server claims, not the machine's actual location. 178.70.213.172:28015 is its address.
What Rust version is Skin Server running?
The version in use at Skin Server: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Skin Server?
Offline at this moment: Skin Server. Last seen 14 days 22 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 28 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
What is the meaning of the tags on Skin Server?
These tags are published by Skin Server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Skin Server show up in Rust Analytics lists and filters?
On Rust Analytics, Skin Server matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
How can I connect to Skin Server?
The console route: start Rust, press F1, enter client.connect 178.70.213.172:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.