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RUST ANALYTICS
LIVE61,951PLY11,675SRV
QUOTE 178.74.10.30:28015 Offline checked 4d ago

╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А

Players · last
1/ 1
n/a24h
100% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak 1
Rank
#13,764
top 62%
Rank · 7d ago
–
not ranked a week ago
Last wipe
4d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep27 Sep1 Oct10 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 04:05 UTC4d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average299/325+59+24.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average280/325+95+51.1%
3Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average265/300+103+63.6%
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average54/250+5+11.0%
5Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average237/350+74+45.8%
6Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 275 on average219/300+86+64.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А?

No gather rate is given in the name of ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А?

╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А uses a procedural map, which the game generates.

Population

Where does ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А sit in the rankings?

In the top 62% of all ranked servers, ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А is #13,764 on player hours over the last seven days.

How full is ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А?

Right now, ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А is offline; the last sighting was 4 days 17 hours ago. The seven-day average is 0 players, with a peak of 1.

Wipe Frequency

How does ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А wipe?

There are too few wipes on record for ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 4 days 18 hours ago the current world was created.

Server Info

What is the location of ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А?

Its name points to Europe, but ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 178.74.10.30:28015 is its address.

╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А is on which Rust version?

The build is Rust network protocol 2634 and build 167231 on Windows, running on ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А?

Offline at this moment: ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А. Last seen 4 days 17 hours ago. 1% is its uptime for the last 7 full days, 2 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.

Tags and Rankings

How should you interpret the tags on ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А?

Published by ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А: Rust servers: Europe and Rust community servers. It appears under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What is the process to join ╨Ь╨╛╨╣ ╤Б╨╡╤А╨▓╨╡╤А?

The console route: start Rust, press F1, enter client.connect 178.74.10.30:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167231
Build Game build: 167231.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.