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RUST ANALYTICS
LIVE52,726PLY11,550SRV
QUOTE 179.194.134.66:28115 Offline checked 26d ago

RustySMP - Closed Beta (Whitelist)

moddedcarbon
Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,293
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
18 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average118/300−72−37.8%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average93/225−34−26.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average19/1000−28−59.9%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average5/1000−9−64.5%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average31/700−18−37.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on RustySMP - Closed Beta (Whitelist)?

No gather rate is given in the name of RustySMP - Closed Beta (Whitelist). Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. VAC is active.

Which map is played on RustySMP - Closed Beta (Whitelist)?

RustySMP - Closed Beta (Whitelist) uses a procedural map, which the game generates.

Activity

Where does RustySMP - Closed Beta (Whitelist) sit in the rankings?

For the last seven days, RustySMP - Closed Beta (Whitelist) holds rank #13,293 on player hours, in the top – of all ranked servers.

What is the population on RustySMP - Closed Beta (Whitelist)?

At present, RustySMP - Closed Beta (Whitelist) is offline; the last sighting was 26 days 13 hours ago.

Wipe Cycle

How often does RustySMP - Closed Beta (Whitelist) wipe?

No rhythm can be told for RustySMP - Closed Beta (Whitelist) yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 29 days 12 hours ago the current world was created.

Server Info

What is the server location for RustySMP - Closed Beta (Whitelist)?

For RustySMP - Closed Beta (Whitelist), no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 179.194.134.66:28115.

RustySMP - Closed Beta (Whitelist) runs which version of Rust?

The version in use at RustySMP - Closed Beta (Whitelist): Rust network protocol 2633 and build 163207, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of RustySMP - Closed Beta (Whitelist)?

No response from RustySMP - Closed Beta (Whitelist). It was last seen 26 days 13 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 18 September 2026.

Tags and Rankings

How should you interpret the tags on RustySMP - Closed Beta (Whitelist)?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs163207 (Build): It runs build 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which RustySMP - Closed Beta (Whitelist) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does RustySMP - Closed Beta (Whitelist) show up in Rust Analytics lists and filters?

On Rust Analytics, RustySMP - Closed Beta (Whitelist) matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to Join

What steps do I take to join RustySMP - Closed Beta (Whitelist)?

The console route: start Rust, press F1, enter client.connect 179.194.134.66:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs163207
Build It runs build 163207.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.