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RUST ANALYTICS
LIVE34,523PLY11,464SRV
QUOTE 179.236.70.63:28015 Online checked 10m ago

My Rust server | Powered by AMP

Players · last
0/ 2
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,861
top 49%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
3000
Procedural Map · seed 2022867919
First seen
11 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75105:0014:0023:0009:0018:0003:00Wiped Mon 12 Oct, 13:12 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

Server fpsWipe
010020030040005:0014:0023:0009:0018:0003:00Wiped Mon 12 Oct, 13:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 13:12 UTC1d ago – – running 0
Mon 12 Oct, 02:14 UTC2d ago 1 – 0.5 days 0
Sun 11 Oct, 11:11 UTC2d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average165/200−1−0.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average91/200−8−7.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average345/400+54+18.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average99/200+8+8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average19/250−7−26.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average89/125+16+22.7%

Quick answers

from the figures on this page

Map and Rules

How is My Rust server | Powered by AMP configured in terms of rules and settings?

No gather rate appears in the name of My Rust server | Powered by AMP. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, size 3,000, with seed 2022867919, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of My Rust server | Powered by AMP?

In the top 49% of all ranked servers, My Rust server | Powered by AMP is #10,861 on player hours over the last seven days.

What is the population on My Rust server | Powered by AMP?

0 of 2 slots on My Rust server | Powered by AMP are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 0 players.

Wipe Cycle

What happens on wipe day at My Rust server | Powered by AMP?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does My Rust server | Powered by AMP wipe?

My Rust server | Powered by AMP wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 39 hours old.

Server Details

What is the server location for My Rust server | Powered by AMP?

For My Rust server | Powered by AMP, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 179.236.70.63:28015.

How is the performance on My Rust server | Powered by AMP?

Server fps over the last 48 hours: 200 on average, 137 at the lowest. At its peak it held 46,245 entities: buildings, deployables and the rest of the world. Up to 1,924 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is My Rust server | Powered by AMP running?

Rust network protocol 2634 and build 167584 on Linux is what My Rust server | Powered by AMP runs. Joining requires the same protocol on your game, which Steam updates.

Is My Rust server | Powered by AMP up, and how consistent is its uptime?

My Rust server | Powered by AMP is up. It is taking players now. 37 hours ago is when it last restarted, judging by the uptime it reports. The last 2 full days give 100% uptime, 48 hours on out of 48. 11 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on My Rust server | Powered by AMP?

Published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature My Rust server | Powered by AMP?

The following Rust Analytics lists feature My Rust server | Powered by AMP: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to My Rust server | Powered by AMP?

Type client.connect 179.236.70.63:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Slot count: 2.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.