LatamGS Staging - Live build check
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,674 top 70%
- Rank · 7d ago
- #16,111 ▼563 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – FPS+ LunaRust.com
- First seen
- 1 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 107 on average | 180/999 | ▲+8+5.0% | |
| 2 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average | 43/999 | ▼−1−2.1% | |
| 3 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average | 69/150 | ▲+19+37.5% | |
| 4 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 30 on average | 43/100 | ▲+29+205.3% | |
| 5 | AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 25 on average | 40/100 | ▼−8−16.1% | |
| 6 | KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfightgroups of 8+ · 19 on average | 22/100 | ▼−5−18.0% |
Quick answers
from the figures on this pageRules & Settings
How is LatamGS Staging - Live build check configured in terms of rules and settings?
The name of LatamGS Staging - Live build check carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Player Count
What is the rank of LatamGS Staging - Live build check?
For the last seven days, LatamGS Staging - Live build check holds rank #16,674 on player hours, in the top 70% of all ranked servers.
How many players does LatamGS Staging - Live build check have?
Right now, LatamGS Staging - Live build check is offline; the last sighting was 13 days 10 hours ago.
Wipe Schedule
When does LatamGS Staging - Live build check schedule its wipes?
The record holds too few of LatamGS Staging - Live build check's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 13 days 10 hours.
Server Info
What is the location of LatamGS Staging - Live build check?
There is no region published for LatamGS Staging - Live build check. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 179.238.35.104:28165.
LatamGS Staging - Live build check is on which Rust version?
Rust network protocol 2633 and build 165217 on Linux is what LatamGS Staging - Live build check runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of LatamGS Staging - Live build check?
No response from LatamGS Staging - Live build check. It was last seen 13 days 10 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 1 October 2026.
Server Tags
How should you interpret the tags on LatamGS Staging - Live build check?
These tags are published by LatamGS Staging - Live build check and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does LatamGS Staging - Live build check show up in Rust Analytics lists and filters?
On Rust Analytics, LatamGS Staging - Live build check matches these lists: Modded Rust servers and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join LatamGS Staging - Live build check?
The console route: start Rust, press F1, enter client.connect 179.238.35.104:28165. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp100
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.