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RUST ANALYTICS
LIVE28,566PLY11,482SRV
QUOTE 18.143.149.123:28015 Online checked 6m ago

A Rust Server

Players · last
0/ 40
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#11,414
top 53%
Rank · 7d ago
–
not ranked a week ago
Last wipe
21h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
20 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75107:0011:0015:0019:0023:0003:00Wiped Tue 20 Oct, 07:21 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 400 on average292/325+6+2.1%
2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 391 on average104/200−62−37.4%
3Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 363 on average52/200−35−40.1%
4Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 307 on average30/200−34−53.0%
5Rustoria.co - EU East LongEU · groups of 12+ · monthly · 300 on average116/200+6+5.7%
6Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 263 on average70/100+8+13.2%

Quick answers

from the figures on this page

Rules & Settings

How is A Rust Server configured in terms of rules and settings?

No gather rate appears in the name of A Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on A Rust Server?

The game generates the procedural map on A Rust Server.

Activity

Where does A Rust Server sit in the rankings?

In the top 53% of all ranked servers, A Rust Server is #11,414 on player hours over the last seven days.

What is the population on A Rust Server?

On A Rust Server, 0 players are in now, out of 40 slots. The seven-day average is 0 players, with a peak of 1. At 09:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

How often does A Rust Server wipe?

There are too few wipes on record for A Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 21 hours.

Server Info

What is the server location for A Rust Server?

There is no region published for A Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 18.143.149.123:28015 is its address.

A Rust Server is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on A Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of A Rust Server?

A Rust Server is up. It is taking players now. First sighting by Rust Analytics: 20 October 2026.

Server Tags

How should you interpret the tags on A Rust Server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which A Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does A Rust Server show up in Rust Analytics lists and filters?

On Rust Analytics, A Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

How can I connect to A Rust Server?

The console route: start Rust, press F1, enter client.connect 18.143.149.123:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players It holds 40 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build It runs build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.