A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,414 top 53%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 21h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 400 on average | 292/325 | ▲+6+2.1% | |
| 2 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 391 on average | 104/200 | ▼−62−37.4% | |
| 3 | Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 363 on average | 52/200 | ▼−35−40.1% | |
| 4 | Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 307 on average | 30/200 | ▼−34−53.0% | |
| 5 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 300 on average | 116/200 | ▲+6+5.7% | |
| 6 | Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 263 on average | 70/100 | ▲+8+13.2% |
Quick answers
from the figures on this pageRules & Settings
How is A Rust Server configured in terms of rules and settings?
No gather rate appears in the name of A Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on A Rust Server?
The game generates the procedural map on A Rust Server.
Activity
Where does A Rust Server sit in the rankings?
In the top 53% of all ranked servers, A Rust Server is #11,414 on player hours over the last seven days.
What is the population on A Rust Server?
On A Rust Server, 0 players are in now, out of 40 slots. The seven-day average is 0 players, with a peak of 1. At 09:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Frequency
How often does A Rust Server wipe?
There are too few wipes on record for A Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 21 hours.
Server Info
What is the server location for A Rust Server?
There is no region published for A Rust Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 18.143.149.123:28015 is its address.
A Rust Server is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on A Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of A Rust Server?
A Rust Server is up. It is taking players now. First sighting by Rust Analytics: 20 October 2026.
Server Tags
How should you interpret the tags on A Rust Server?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): It holds 40 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which A Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does A Rust Server show up in Rust Analytics lists and filters?
On Rust Analytics, A Rust Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
How can I connect to A Rust Server?
The console route: start Rust, press F1, enter client.connect 18.143.149.123:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp40
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.