TestServer
Key statistics
the figures behind the quote- Players now
- 1/ 100 1% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,765 top 61%
- Rank · 7d ago
- #9,723 ▼4042 places down
- Last wipe
- 12d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Custom Map
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, and #600 of the quad servers (top 71%). Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 39 on average | 15/100 | ▼−24−61.2% | |
| 2 | PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on average | 3/200 | ▼−2−34.5% | |
| 3 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average | 4/80 | ▼−6−59.7% | |
| 4 | [ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average | 9/101 | ▪+0−5.3% | |
| 5 | LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 5 on average | 2/100 | ▼−5−70.4% | |
| 6 | [RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 4 on average | 1/100 | ▼−5−83.3% |
Quick answers
from the figures on this pageRules & Settings
How is TestServer configured in terms of rules and settings?
No gather rate is given in the name of TestServer. quad caps groups at 4 players. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Activity
Where does TestServer sit in the rankings?
In the top 61% of all ranked servers, TestServer is #13,765 on player hours over the last seven days. In the quad group, it ranks #600.
What is the population on TestServer?
Right now, TestServer is offline; the last sighting was 8 days 2 hours ago.
Wipe Cycle
On what cycle does TestServer wipe?
There are too few wipes on record for TestServer to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 12 hours.
Server Details
What is the server location for TestServer?
For TestServer, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 180.112.203.199:10241.
TestServer runs which version of Rust?
The build is Rust network protocol 2634 and build 166494 on Windows, running on TestServer. Joining requires the same protocol on your game, which Steam updates.
How reliable is TestServer and is it currently online?
TestServer is down. The last time we saw it was 8 days 2 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 6 October 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on TestServer?
Published by TestServer for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Slot count: 100; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): To join, your game needs protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature TestServer?
On Rust Analytics, TestServer matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
Connection
How can I connect to TestServer?
The console route: start Rust, press F1, enter client.connect 180.112.203.199:10241. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z
Game
gmrust
mp100
ts4
v2634
cs166494
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.