[AU] Outback Rust Monthly
Key statistics
the figures behind the quote- Players now
- 0/ 80 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,909 top 72%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetWipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 11:10 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [AUS] Rust in PeaceOC · groups of 8+ · 1 on average | 0/50 | ▼−1 | |
| 2 | Rustafied.com - AU LongOC · groups of 16+ · monthly · 147 on average | 60/100 | ▲+15+34.6% | |
| 3 | Rustafied.com - AU MainOC · groups of 16+ · weekly · 123 on average | 7/100 | ▼−5−41.7% | |
| 4 | Rustafied.com - AU MondayOC · groups of 16+ · weekly · 100 on average | 65/100 | ▼−45−41.1% | |
| 5 | Rustopia.gg - AU MainOC · groups of 12+ · weekly · 53 on average | 9/150 | ▪+0−4.4% | |
| 6 | Rustafied.com - AU MediumOC · groups of 16+ · biweekly · 32 on average | 14/100 | ▲+6+80.6% |
Quick answers
from the figures on this pageMap and Rules
How is [AU] Outback Rust Monthly configured in terms of rules and settings?
No gather rate appears in the name of [AU] Outback Rust Monthly. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on [AU] Outback Rust Monthly?
[AU] Outback Rust Monthly uses a procedural map, which the game generates.
Player Count
Where does [AU] Outback Rust Monthly sit in the rankings?
In the top 72% of all ranked servers, [AU] Outback Rust Monthly is #15,909 on player hours over the last seven days.
How many players does [AU] Outback Rust Monthly have?
At present, [AU] Outback Rust Monthly is offline; the last sighting was 28 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does [AU] Outback Rust Monthly schedule its wipes?
There are too few wipes on record for [AU] Outback Rust Monthly to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 29 hours.
Server Details
What is the location of [AU] Outback Rust Monthly?
No region tag is published by [AU] Outback Rust Monthly, though its name points to Oceania. Rust Analytics reports the location a server claims, not the machine's actual location. 180.181.194.65:28080 is its address.
[AU] Outback Rust Monthly is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on [AU] Outback Rust Monthly. The protocol has to match for you to join, and Steam applies that update.
Is [AU] Outback Rust Monthly up, and how consistent is its uptime?
No response from [AU] Outback Rust Monthly. It was last seen 28 hours ago. The earliest Rust Analytics saw it was 13 October 2026.
Tags & Filters
What is the meaning of the tags on [AU] Outback Rust Monthly?
These tags are published by [AU] Outback Rust Monthly and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp80 (Max players): Slot count: 80; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The top of this page and the tags both show its players now, its queue and when its world was made.
On Rust Analytics, which lists and filters feature [AU] Outback Rust Monthly?
The following Rust Analytics lists feature [AU] Outback Rust Monthly: Rust servers in Oceania and Modded Rust servers. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to Join
What is the process to join [AU] Outback Rust Monthly?
The console route: start Rust, press F1, enter client.connect 180.181.194.65:28080. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp80,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp80
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.